Sketchley's Translations Main Index | Macross Portal |
By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) | Ver 2.0 2016.04.28 |
Macross Digital Mission VF-X Flight Manual |
---|
Introduction |
---|
It was eighteen years ago that the first Emigrants from the Earth landed on the planet - but the force of circumstances compelled them to suspend the Emigration Plan. After the last Emigrants left the planet six years ago, even its existence was going to be forgotten...
Your first mission is to mop up the enemy land forces. You dive down to the surface of the planet, then assault the enemy bases according to the operator's directions.
Now, it's time to put Operation Orpheus into action!
PG 05-15: Milky Dolls |
---|
Caption: The heroine of this production. She's 14 years old. As she's quiet, she usually doesn't display her emotions on the outside. As she's unconcerned with talk, her words are also scarce. If anything, she is a girl with a gloomy feeling.
Caption: She has the role of facilitating the group members. She's 19. Liatris is helpful, and is an adult woman, so to speak. Her way of talking also calms them down, and she isn't perturbed by the small things.
Caption: A delinquent type of young lady. She willingly uses male language, and is a boyish girl. Molly is the type that clearly expresses the things she thinks about. Her American lineage strongly tends to appear in her personality, and she is always cheerful.
Caption: The cool type. She's 18 years old. Violeta isn't a slave to her emotions, and she often intellectually deals with things. One can say that she is a type where theory is superior to sentiment.
Caption: She is a calm senorita type. She's 17. In proportion to her age, she has an innocent personality. As her conversation is slow-moving, Freesia has a boneheaded ambiance in some respects. If Molly is the straight man in a comedy duo, then Freesia plays the the funny man role.
Pg 16-17: other characters |
---|
Valhalla III Operator: Karen Allen
In contrast to the child-faced Miho Miho, Karen is an operator girl with the style of a senorita. It's said that she's in the latter half of her 20's. She has long hair that resembles? that which Hayase Misa once had. As she's constantly composed, she gives accurate directions. Karen Allen is French. Her atmosphere seems to be fairly grown-up.
Valhalla III Operator: Powan Howan
The girl who takes charge of operating by Mission 03. She is, surprisingly, 10 years old! She wears an Alice [In Wonderland] style apron on her uniform because it seems that she is either concurrently the person in charge of meals, or it is merely her hobby. It might be service for the game user. In addition, even though it is difficult to see on the screen, she holds a teddy bear. Its name is Pikotan. Don't pay an undo amount of attention to that.
Valhalla III Mechanic: Euri Yui
A beautiful girl mechanic, who performs the maintenance inspections on the protagonist's favourite aircraft. She's Oriental. Compared to the other female characters, she has the manner of an unsophisticated beautiful girl that's just come out of the countryside (her hair is braided somewhat loosely). There are freckles on her face. She has goggles on her face (to protect from welding arcs). Euri is 17 years old.
Sub-character Designer: Katsura Ken-ichiro
Rival
The ace pilot in the Zentraadi Forces. A stiffly beautiful character with the behaviour of a German aristocrat. The age of his outward appearance is in the first half of his 20's. Wherever you look, this guy has an appearance like that of the protagonist. He has long hair. With long slitted eyes, he is like the role of the beauty in a Takarazuka Revue (laughs).
Commander: Enemy Mobile Fortress Commander
The mastermind of the underground Zentraadi organization. His body has been made into a Bio-Computer (referencing the theatrical Do You Remember Love?'s Gol Bodoruza), and one of his eyes has been turned into a camera-eye. However, he isn't a complete villain, and has a position where solemnity hangs over his whole body. Outwardly, he appears to be about 60 years old. He has the appearance of an aged American actor (Marlon Brando or somebody like that...).
... and YOU
An ace pilot in the frontier. According to the setting, while he often found himself performing preeminent meritorious war service in battle, he has considerable behavioural problems, and it seems that his suitability as a pilot was held in doubt. After retiring from the armed forces, he was a Same-Day Interstellar Valkyrie Delivery driver.
Pg 22-23: image boards |
---|
A The Planet Elysium
B A deserted urban area
C Stage 7's image: an evening scene
D Stage 5's image: a vast ocean of clouds
E Stage 7's image: a wasteland
F image of the ground surface
G image of the Mobile Fortress surfacing
Pg 24-25: VF-1X |
---|
The VF-1 is the first practical Variable Fighter, and was completed by using the alien Over Technology. It is known as the main fighter of the Unified Forces during the Bodoruza War, and it might also be called "Valkyrie" - which came to refer to Variable Fighters (VF) in general.
Even though the airframe is old-fashioned, its reliability is high because of the ease of its maintenance inspections. If its nimble agility is used as the airframe that is the smallest in the game, then if only the front part is improved, it can fight en par with a VF-11 class Valkyrie.
The VF-1X that appears in the game has had some of its materials, engines and avionics completely revised.
The model that's referred to as the X-Plus has a comprehensive performance when equipped with a Super Pack that matches the VF-11. However, that is the result of an overall improvement, as the normal VF-1 has already entered the classic aircraft category.
Left: The cockpit screen when in Fighter. Take care, as the indicated special move differs for space and on the surface of the Earth.
Up: The VF-1 Fighter form in the combat screen.
Up: GERWALK form in the combat screen.
Battroid Mode
Left: the cockpit in Battroid. It is pretty difficult to see the enemy as there are protection bars in the front on the right and left.
Left: Battroid form in the combat screen.
Pg 26-27: VF-4 |
---|
As the successor aircraft to the VF-1, the VF-4 was designed with space combat as its main point. Even though its aerodynamic traits in the atmosphere and so on don't particularly exceed the VF-1, at the beginning, the VF-4 came to be used universally in the whole area of the Unified Forces as a heavy fighter.
In exchange for sacrificing manoeuvrability, the VF-4 has improved acceleration and substantial fixed armaments. It participated actively as an attack and withdrawal heavy fighter or as an interceptor. In the VF series, the shape of its Battroid form is unique. The missiles on the pylons under the main wings are available even in Battroid, and it becomes clear that it has been designed with firepower as its main point. Also, it is the sole Valkyrie model that is able to fly at low-altitude for a short time in Battroid.
Even though an output enhanced model (the G model) -which remodels the engines of the VF-4- appears in the game, it is still an old style aircraft, similar to the VF-1.
Left: The cockpit when in Fighter.
Up: The VF-4 Fighter form in the combat screen.
Up: The VF-4 GERWALK form in the combat screen.
Battroid Mode
Left: The cockpit when in Battroid. The field of vision is as bad as the VF-1.
Left: Battroid form in the combat screen. This mode was clarified for the first time with this game.
Pg 28-29: VF-11 |
---|
Differing from the VF-4, which has a strong tinge as a space fighter, the VF-11 was developed as an all-purpose multipurpose fighter, like the masterpiece VF-1. In fact, this VF-11 gave birth to various derivative models, and it became the current main fighter of the Unified Forces.
Even though it is able to take various missions by exchanging such things as the armaments, its also true that the VF-11 doesn't have a forte either. However, its flying characteristics are very steady, and it's said to be an extremely suitable aircraft for new recruits.
The VF-11 that appears in the game is the commonly used B model (the initial aircraft that Isamu boarded).
Left: The cockpit when in Fighter.
Up: The VF-11 Fighter form in the combat screen.
Up: The VF-11 GERWALK form in the combat screen.
Battroid Mode
Left: The cockpit when in Battroid. The field of vision is somewhat wider compared to the VF-1 and VF-4.
Left: The VF-11 Battroid in the combat screen.
Pg 30-31: VF-17 |
---|
The aircraft pursued stealthiness at the expense of such things as its aerodynamic characteristics, manoeuvrability, and accelerating ability. The VF-17's production number was small, and it is mainly used for special duty missions, such as pinpoint attacks on an enemy's base.
There is nothing worth special mention about its performance when in Fighter except for its secrecy. However, as a mobile weapon that is clad in heavy armour, it takes pride in its strong offensive abilities in GERWALK and Battroid forms.
The VF-17 that appears in the game is the most abundantly produced D model (the initial craft that Gamlin boarded).
Left: The cockpit when in Fighter. It's possible to splendidly use the VF-17's Pinpoint Bombing special move.
Up: The VF-17 Fighter form in the combat screen.
Down: The VF-17 GERWALK form in the combat screen.
Battroid Mode
Left: The cockpit in the Battroid form.
Left: Battroid form in the combat screen. It has considerable usage because its armour is thick.
Pg 32-33: VF-19 |
---|
It is a state-of-the-art aircraft that was adopted as an official Unified Forces aircraft after the test flights at Planet Eden's New Edwards Base. It excels in aerodynamic characteristics within the atmosphere, and it was designed with the main point on nimble manoeuvrability more than armour and firepower, even when it's in Battroid form. Also, it has Active Stealth, and it also excels in secrecy, though not to the extent of the VF-22.
It was designed with the main point of high manoeuvrability, on the other hand, its handling is delicate. The VF-19 is extremely difficult to handle for pilots who don't have skills greater than the standardized level. Also, a Pinpoint Barrier can be used in GERWALK and Battroid forms.
The VF-19 that appears in the game is the mass production A model (what is the Basara specification model...?).
Left: The cockpit when in Fighter. With the Sauro-Bird Flight special move, it flies over the enemy, and shots them down!
Up: The gallant figure of the VF-19 in the combat screen. I hear that the challenge that the forward swept wings throw down is really strong.
Down: The VF-17 GERWALK form in the combat screen. The all-shot shooting of this guy is powerful.
Battroid Mode
Left: The cockpit in the Battroid form. As it has a full-sky field of vision, its field of vision is unchanged from Fighter form, and is vast.
Left: Battroid form in the combat screen. The Pinpoint Barrier Blow special move is strong in both its punches and kicks!
Pg 34-35: VF-22 |
---|
A state-of-the-art aircraft that was completed by boldly introducing Zentraadi technology. It has such things as variable shape wings and a semi-Gravity Control Unit, and is also endowed with high-grade active stealthiness. In contrast to the VF-19 which skillfully fused various technologies in a balance, the VF-22 has strong tinges as an experimental aircraft.
It is the current exceedingly highest level aircraft in its high stealthiness, offensive ability, manoeuvrability, and so on. Also, the mass production model aircraft have a revised control system.
The VF-22 that appears in the game is an advance mass production aircraft, and it hasn't been assigned a model number.
Left: The cockpit when in Fighter. The Limiter Off special move is worth at least one try!
Up: The VF-22 Fighter form in the combat screen. Just like Guld (refer to Pg 95), will you become a star...?
Down: The VF-22 GERWALK form in the combat screen.
Battroid Mode
Left: The cockpit in the Battroid form. As this also has a full-sky field of vision, the field of view is vast.
Left: Battroid form in the combat screen. The Full Barrier special move is quite useful.
Pg 36: Enemy Valkyrie |
---|
Data (when in Fighter)
Length: 16.25 m
Height: 4.21 m
Width: 14.83 m
Weight: 13.56 t
Engine: unknown
Verniers: unknown
Maximum Speed: Mach 6.08+ (at 10,000 m), Mach 26+ (at 30,000 m or higher)
Right: The Fighter mode. It isn't easily supplemented because it is for high speed.
Battroid Mode
Left: Battroid mode. It is potent with its considerably nimble movements.
Star: The illustration colours are image colours that were considered before it was actually on screen.
Illustration: Kawamori Shoji
Pg 37-53 |
---|
"2047 AD, Deep Space"
"Operation Orpheus standby"
Pg 54-55: Enemy Aircraft List |
---|
How To Look At The Enemy Data
The enemy data here separately introduces the armaments, durability, and manoeuvrability items. The armaments introduces the gun firearms that the enemy are equipped with. The gun firearms that the enemy uses are one of six kinds: beams, missiles, micro-missiles, dual beam guns, triple beam guns, or high-power beam. Durability is published separately for the Easy, Normal, and Hard settings. Manoeuvrability shows the that aircraft's movement speed. They are graded on 5 steps, from A to E, with A being the highest. Also, although types of the same enemy appear with different colouring also appear, you may consider them as having identical data.
Boss Enemy
VF-04 [Mission 1]
A Unified Forces Variable Fighter that the Valhalla III captain makes the pilot battle to test the pilot's abilities.
Armament: beams, missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: B
Kerukaria B [Mission 3]
A purple Kerukaria that appears as the escort vessel for the Power Generating Satellite. It attacks extremely relentlessly.
Armament: beams, micro-missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: B
Power Generating Satellite [Mission 3]
The energy supply source of the Zentraadi forces. We want you to note that the high-powered beam's offensive ability is high.
Armament: high-power beams
Durability: E: secret, N: secret, H: secret
Manoeuvrability: E
Kerukaria C [Mission 5]
As it moves at a recklessly fast speed, your attacks won't hit it if you don't approach it in Fighter.
Armament: beams, micro-missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: A
Space Gun Battery B [Mission 6]
Its offensive power has been improved to greater than that of the Space Gun Battery A. Also, it is accompanied by Air Battle Pods as guards.
Armament: beams, missiles, micro-missile
Durability: E: secret, N: secret, H: secret
Manoeuvrability: D
Guraaji Special Type [Mission 6]
A blue Guraaji that only appears in mission 6. Its offensive abilities and manoeuvrability have been enhanced.
Armament: beams, missiles, micro-missiles
Durability: E: 1,000, N: 1,200, H: 3,000
Manoeuvrability: B
Kerukaria D [Mission 7]
An orange Kerukaria that appears as a large transport for the enemy. Do not destroy it.
Armament: beams, micro-missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: E
Large Hover Tank B [Mission 8]
A large tank with exceedingly high offensive abilities and durability. In addition, its manoeuvrability is also high, and it is a considerable formidable enemy.
Armament: beams, micro-missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: C
Enemy Valkyrie [Mission 7,9]
The Valkyrie that was developed by the Zentraadi Forces. It boasts excellent performance in all aspects.
Armament: beams, missiles
Durability: E: secret, N: secret, H: secret
Manoeuvrability: A
Armament: beams, missiles
Durability: E: 1,000, N: 1,200, H: 3,000
Manoeuvrability: B
Rigaado Kai
The tactical attack pod of the Zentraadi Forces. Infantry class soldiers use it. Many appear in the urban areas.
Armament: beams, missiles
Durability: E: 1,000, N: 1,200, H: 3,000
Manoeuvrability: C
Guraaji Normal Type
The one-man battle pod used by the commander class. Even though it has high performance greater than the Rigaado, it appears in small numbers.
Armament: beams, missiles, micro-missiles
Durability: E: 1,000, N: 1,200, H: 3,000
Manoeuvrability: C
Kerukaria A
A 3-person large pod used for such things as intelligence gathering and base defence. As its manoeuvrability is low, its movements are slow.
Armament: beams, missiles
Durability: E: 1,500, N: 2,000, H: 4,000
Manoeuvrability: D
Ground Gun Battery A
They are deployed to defend the radar sites. It shoots by scattering beam shots.
Armament: beams
Durability: E: 1,000, N: 1,700, H: 5,000
Manoeuvrability: E
Ground Gun Battery B
It has 6 gun ports, and its attacks are somewhat more intense than the Ground Gun Battery A. Its durability is also somewhat higher than the Ground Gun Battery A.
Armament: beams
Durability: E: 1,500, N: 1,800, H: 5,000
Manoeuvrability: E
Ground Gun Battery C
Appearing from Mission 7, it is deployed in the vicinity of the piers. It features attacks that scatter beams into the environs around it.
Armament: beams
Durability: E: 1,600, N: 2,000, H: 5,000
Manoeuvrability: E
Space Gun Battery A
The gun battery that appears in Mission 3. Destroy it while the gun port is closed, as its offensive abilities is high.
Armament: beams, missiles
Durability: E: 1,000, N: 1,200, H: 5,000
Manoeuvrability: E
Floating Gun Battery
It appears in the urban areas. It is fairly tough, as its durability is high, and it forecasts the player vehicle's movement destination, and attacks.
Armament: dual beam guns
Durability: E: 6,000, N: 8,000, H: 8,000
Manoeuvrability: E
Hover Tank A
It commences attacks in waves while moving. However, it can be easily destroyed, as its manoeuvrability is low.
Armament: triple beam guns
Durability: E: 1,000, N: 1,200, H: 5,000
Manoeuvrability: C
Radar Site A
The opening target to be destroyed in Mission 4. It can be easily destroyed because its durability is low and it isn't armed.
Armament: N/A
Durability: E: 1,000, N: 1,700, H: 5,000
Manoeuvrability: E
Radar Site B
The opening target to be destroyed in Mission 8. We want you to quickly destroy it, because it deploys Air Battle Pods.
Armament: N/A
Durability: E: 1,000, N: 1,700, H: 5,000
Manoeuvrability: E
Pg 56-60: Special Moves |
---|
How To Look At The Table
1 Under investigation.
2 Under investigation.
3 Under investigation.
4 Under investigation.
Firearms
Blindly Fire The Gun Pod: G, B; 2
Left: Under investigation.
Rolling Gunpod Fire: B; 4
Left: Under investigation.
Long Range Sniping: G, B; 2
Left: Under investigation.
Random Attack: F; 6
Left: Under investigation.
QM69: F; 2
Left: Under investigation.
Fire All Shots: F, G; 5
Left: Under investigation.
Pinpoint Bombing: F; 4
Left: Under investigation.
Strikes
Gunpod Strike: B; 2
Left: Under investigation.
Body Blow: B; 4
Left: Under investigation.
Pinpoint Barrier Punch: B; 4
Left: Under investigation.
Bayonet Charge: B; 2
Left: Under investigation.
Pinpoint Barrier Kick: Under investigation.
Left: Under investigation.
Consecutive Punches: B; 2
Left: Under investigation.
Movement
High-manoeuvrability Evasion: F; 2
Left: Under investigation.
High-speed Dash: B; 3
Left: Under investigation.
Low-Altitude Fly Past: F; 2
Left: Under investigation.
Limiter Off: F; 3
Left: Under investigation.
High-Speed Perfect Evasion: G; 2
Left: Under investigation.
Ultra High-Speed Dash: F; 2
Left: Under investigation.
Special - Saurobird Flight: F; 2
Left: Under investigation.
Roll Scissors: F; 2
Left: Under investigation.
Defence
Active Stealth: F; 3
Left: Under investigation.
Full Barrier: B; 3
Left: Under investigation.
Button | Fighter | GERWALK | Battroid | |
---|---|---|---|---|
VF-1X Plus Valkyrie | △ | Random Attack | - | Consecutive Punches |
◯ | Fire All Shots | Fire All Shots | Gunpod Strike | |
x | Roll Scissors | High-speed Perfect Evasion | Rolling Gunpod Fire | |
□ | - | Blindly Fire The Gunpod | Blindly Fire The Gunpod | |
VF-1 S-Pack Max Special | △ | Random Attack | - | Consecutive Punches |
◯ | Fire All Shots | Fire All Shots | Gunpod Strike | |
x | High-Manoeuvrability Evasion | High-speed Perfect Evasion | High-speed Dash | |
□ | - | Blindly Fire The Gunpod | Blindly Fire The Gunpod | |
VF-4G Lightning III | △ | Random Attack | - | Consecutive Punches |
◯ | Fire All Shots | Fire All Shots | Body Blow | |
x | Low-Altitude Fly Past | High-speed Perfect Evasion | High-speed Dash | |
□ | - | Blindly Fire The Gunpod | Long-range Sniping | |
VF-11B Thunderbolt | △ | Random Attack | - | Consecutive Punches |
◯ | Fire All Shots | Fire All Shots | Body Blow | |
x | Low-Altitude Fly Past | - | Bayonet Charge | |
□ | Roll Scissors | Blindly Fire The Gunpod | Blindly Fire The Gunpod | |
VF-17D Nightmare | △ | QM69 | - | Consecutive Punches |
◯ | Fire All Shots | Fire All Shots | Gunpod Strike | |
x | Roll Scissors | - | - | |
□ | Pinpoint Bombing | Blindly Fire The Gunpod | - | |
VF-19A Excalibur | △ | Random Attack | - | Pinpoint Barrier Kick |
◯ | Special - Saurobird Flight | Fire All Bullets | Pinpoint Barrier Punch | |
x | High-Manoeuvrability Evasion | High-speed Perfect Evasion | Body Blow | |
□ | Ultra High-speed Dash | Blindly Fire The Gunpod | - | |
VF-22 Sturmvogel II | △ | Random Attack | - | Consecutive Punches |
◯ | Fire All Shots | - | Pinpoint Barrier Punch | |
x | Active Stealth | Long-range Sniping | Long-range Sniping | |
□ | Limiter Off | Blindly Fire The Gunpod | Full Barrier |
What Is The Effective Usage Of The Special Moves?
(...)
Up: Under investigation.
Up: Under investigation.
The Different Features Of The Aircraft -Understanding The Special Moves That Each Aircraft Has-
VF-1: Under investigation.
Under investigation.
Up: Under investigation.
VF-4: Under investigation.
Under investigation.
Up: Under investigation.
VF-11: Under investigation.
Under investigation.
Up: Under investigation.
VF-17: Under investigation.
Under investigation.
Up: Under investigation.
VF-19: Under investigation.
Under investigation.
Up: Under investigation.
VF-22: Under investigation.
Under investigation.
Up: Under investigation.
(...)
Pg 61: Mission 1 |
---|
Briefing
Your duty, as the best ace pilot in the frontier, is to rush to the base of the anti-government force on planet Elysium, and while rescuing the Milky Dolls, expose the enemy's plans. However, an unidentified aircraft approaches before you sortie. You're requested to intercept that unconfirmed aircraft...
Your Fighter: VF-1X Plus Valkyrie
Mission Area: "In Space"
Direction: > N >>
Reading Operation
Confirm the enemy aircraft with your naked eye. The armaments you use are as you please. Intercept it at once.
▼
The operation mission finishes. After housing your carrier borne aircraft, this ship will enter a Fold toward the objective area.
▼
Mission clear.
Take-off Mission Start
A Trial That Questions The Pilot's Sense
The enemy aircraft that appears in this mission is only a single VF-4. As its speed is very fast, only catching the signs of the enemy is difficult if you fight it in Fighter form. You should fight in GERWALK or Battroid forms. You can easily destroy it with nothing but missile attacks if you're in GERWALK, and if you begin to operate the striking special move if you're in Battroid. The limits aren't really important, and be sure you don't get shot down.
Target Point: "VF-4G Lightning III"
Euri Yui's One Point Memo
The attack methods of the VF-4 that appears as the enemy are only missiles and Vulcans!Apparently, it seems that the programming that uses the VF-4's special moves hasn't been entered into the AI that operates the aircraft.
Caption: As just one enemy craft comes, it is a suitable mission for practising the basic operation of a Valkyrie. You can freely operate the Valkyrie for a little while. After becoming accustomed to operating it to some extent, you can later destroy the enemy.
Pg 81: VF Development Chronology |
---|
Main Fighter (chart upper right)
VF-1 > VF-4 > VF-5000 > VF-11
The VF-9 is a light fighter, and the VF-17 is a special warfare aircraft.
The VF-14 is an aircraft that is mainly used by Emigrant Planets.
The VF-5 is an aircraft for space combat and local fighting.
(Chart bottom row)
Anti-Bodoruzaa Fleet War (2010)
Megaroad-01 departs (2012)
Megaroad-03 departs (2019)
Megaroad-03 arrives at Varohta (2025)
Macross 7 departs (2038)
(Chart content)
VF-1
1999 development begins
2006 start of the VF-X prototype
2007 first flight of the VF-X
2008.05 mass production starts
2015 mass production stops
2019 grey-scale bar starts really fading
2020 main fighter changes to the VF-4
2021.05 grey-scale bar completed faded out
VF-4
2005 fabrication begins
2010.05 production system reexamined
2011 first flight
2012.05 mass production starts
2022 mass production stops
2025 grey-scale bar starts really fading
2026.05 grey-scale bar completed faded out
VF-3
Was designed only, and the project was terminated as the production system for it was lost (the design data was also lost). It is present in several photographs only.
2005 bar begins
2010 bar stops
VF-2
A competitive model for the VF-1 that was produced up until a prototype.
2004 bar begins
2008.05 bar stops
VF-17 (G)
2026.05 designing begins
2035 first flight
2037.05 mass production starts
2040 bar strongly continues
VF-5
A space combat dedicated aircraft.
2009 development begins
2013 first flight
2015 mass production starts
2023 mass production stops
2026 grey-scale bar starts really fading
2028.05 grey-scale bar completed faded out
VF-5000 (S)
Development initiated by Shinnakasu and Stonewell Bellcom. In the midst of development, they combine into Shinsei Industry. Even though a broad amount of Zentraadi technology was introduced into the VF-5000, it isn't a garish design like the airframes from General Galaxy.
2011.05 designing begins
2018 first flight
2020.05 mass production starts
2029 mass production stops
2030 grey-scale bar starts really fading
2033 grey-scale bar completely faded out
(A successor model to the VF-1. With the introduction of Zentraadi technology, it has a little bit higher-performance than the VF-4 and a low price. (Main fighter) moved to the VF-11.)
VF-9 (G)
General Galaxy was established. Miria was transferred from the Armed Forces to become the test pilot (of the VF-9).
2018.05 development begins
2021 first flight
2023 mass production starts
2029 mass production stops
2032 grey-scale bar starts really fading
grey-scale bar completed faded out [unclear when, as it's covered in text]
(A low priced, single engined light fighter. As General Galaxy's first mass-produced fighter, it was mainly used by Emigrant Planets.)
VF-11 (S)
2022 development begins
2028 first flight
2029 mass production starts
2035 updated, and the engines and avionics are enhanced
2036 grey-scale bar starts really fading
2037 grey-scale bar completed faded out
VF-14 (G)
2025 development begins
2027 first flight
2028 mass production starts
2040 grey-scale bar starts really fading
Licenced production continues for awhile in such places as colonies*.
2040 production continuing
* Translator's note: colony (not Emigrant Planet) used in source material. One of the very few times colony has been used in Macross related material!
YF-19 (S)
2034 development begins
2040 first flight, bar strongly continues
YF-21 (G)
2034 development begins
2040 first flight, bar strongly continues
Formats & Staff Interview
Setting Materials & Staff Interviews
Pg 82: VF-1 |
---|
Fighter
Fighter Mode
The Lives Of Famous VF-1 Pilots "Roy Fokker"
Under investigation.