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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.2 2015.07.15

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

Armoured Vehicle

BACKGROUND

This standard Armored Personnel Carrier could be found aboard most U.N. Forces capital spacecraft during Space War I. Used to transport infantry onto and off of the battlefield, these armored fighting vehicles have only a single heavy machine gun and are only lightly armored. The hull provides protection from small arms fire and shell splinters. The hull and frontal area are specially reinforced to protect the engine and personnel.

The standard U.N. APC can carry a sizable force of soldiers inside the small interior and the six wheels provide the vehicle with superior speed and traction in difficult terrain. The Armoured Vehicle is fully amphibious, being propelled in the water by steerable propellers at the rear of the hull. An oxygen/air circulatory and purge system enables all hatches to be sealed airtight for up to 3 hours.


RPG STATS

Vehicle Type: All-purpose Armoured Vehicle
Class: Personnel Carrier
Crew: Pilot & Gunner
Passengers: 10
Manufacturer: unknown
Government: U.N.

Customer: UNS, UNA, UNM, UNN.

Design Features: Large armoured hatch in the rear for troops and emergency egress of crew. Two propellors on rear for water movement.

Variants:


SDC BY LOCATION:

Optional tank armour rule: When another tank (or similar or lesser weapon) fires horizontally at the Armoured Vehicle, it has an AR of 12. The same weapon fired at a 45 degree angle gives the Armoured Vehicle an AR of 9. From directly overhead, the Armoured Vehicle has an AR of 6. The shell will ricochet off of the tank's armour if the roll to strike is below the AR. AR applies only to shell and bullet attacks.

A.R.: 12
Location SDC Location SDC
(1) Main Body
Hatches (2)
Machinegun
1,000
200
200
(2) Wheels (6)
Headlights (4 sets)
75 each
10 each


SPEEDS:

On ground: 95 Kmph
On water: 16 Kmph

Range: 1,250 Km

Operational Underwater Depth: up to height of the engine snorkel (just above top of main body).


STATISTICAL DATA:

HEIGHT: 3 m
WIDTH: ? m
LENGTH: 7.6 m

EMPTY MASS: 12.0 tons

PHYSICAL STRENGTH: N/A
CARGO: Small amount of cargo space behind crew in addition to crew and troops capable of holding small amounts of cargo.

POWER PLANT: gas turbine engine


1a. 12.7 MACHINE GUN

A single 12.7 mm machinegun is mounted on one of the top turrets. This weapon can be operated manually or by remote control. Somebody other than the pilot must operate the gun. It has a 360 degree rotation with an 180 degree arc up and down.

1b. 14.5 MACHINE GUN

The 12.7mm machinegun can be replaced with a 14.5 mm machinegun. The weapon uses special armour piercing rounds and is only mounted when mecha combat is expected.

2. FOUR BARRELLED SMOKE GRENADE LAUNCHER

Mounted externally on the turret is a six barrelled grenade launcher, for laying down smoke to permit the Tank to provide cover for troops, or so as to evade hostile forces.


STANDARD EQUIPMENT FOR THE ARMOURED FIGHTING VEHICLE


COMBAT BONUSES FOR ARMOUR FIGHTING VEHICLE TRAINING

None, though the laser targeting system provides a +2 to strike.


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Super Dimension Fortress Macross
  • Macross Perfect Memory

  • © Aaron Sketchley
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