Official Setting information is in darkgreen
. Extended Universe information is in steelblue
Air controllers stationed inside the ship provide control information to air craft inside of the ship's airspace via radio communications (later Fold Communications with radio as backup). The system is used offensively to direct fighters to their target locations, and defensively to counter attacks. In air-to-air combat, the system can communicate with friendly aircraft, extending their sensor range and giving them added stealth since they no longer need their own active radar to detect threats.
However, by the nature of radar, the ship can be detected by opposing forces beyond its own detection range. This is because the outgoing pulse reduces in strength the further it travels. Therefore, a signal intended to reflect back must be strong enough to cover at least twice the distance between the sender and the target. The ship is primarly responsible for the management of asset activities within the operational environment based on the commands, direction, and guidance given by appropriate authority.
The system can also be used to directly control (remote control) unmanned aircraft or provide control information to the unmanned craft that act autonomously. However, due to the use of radio waves (later Fold Wave with radio waves as backup), the system can be interrupted or degraded due to ECM.
Fold Communication Guidance System:
As Fold Waves are applied to the control scheme, control of the QF-4000 Ghost-series using Fold Communications is possible at long distances without lag time. See Radio/Video Communications and Fold Communications for range.
Electromagnetic Wave Sensor
Detects differences in electromagnetic and magnetic fields. It provides only basic information, such as general location, estimated size and direction of travel. The sensor can also take detailed structural readings of objects with electromagnetic fields, such as detecting power sources, active or hidden weapon ports, transmitters and other valuable statistical data. +20% to Intelligence and Detect Ambush/Concealment rolls, provided they make a successful Read Sensory Instruments roll (otherwise they misread/misinterpret the sensor readings). 30% chance of detecting a ship protected by passive stealth, 60% chance with active stealth (halve values if the cloaked ships are powered down).
Note: fine readings can only be done at close range (GM's discretion).
Because fold waves are used, Fold Communications is possible at long distances without lag time. Communication can be boosted indefinitely via satellite relay (though there is a delay of 1 second per light-year.) In general, the fold waves are emitted from the fold drive, and received (or detected) by the sensor arrays.
Fold Wave Sensor
Detects targets in real-time using fold waves instead of electromagnetic waves. The sensor can be used to detect spatial disturbances in the immediate area, such as fold dislocations, incoming or outgoing folds, gravitational fields, magnetic fields and infra-red rays, as well as mass readings and movement of objects. The readings are used both for early warning and for navigation when travelling at sublight speeds. Readings taken with the sensors are not very detailed (-25% penalty when trying to identify a detected object) and cannot detect objects of less than 60,000 kg (this includes most Variable Fighters). In general, the fold waves are received (or detected) by the sensor arrays. In active detection, the fold waves are emitted from the fold drive.
Range: 1 AU distant from the ship (later models: approximately 1 light year (9.5 trillion km) when deployed in outer space.)
Zentradi Ships: coordinated from the Command Center, sensors monitor temperature, radiation, motion, and chemical make-up of the ship's breathable oxygen. The system can detect Zentradi-sized interlopers, or a disturbance or anomaly on board the vessel. Myclones, without Mobile Weapons or vehicles, are far too small to register on the internal sensors.
Long Range Detection System
The warship is equipped with subspace sensors and Spiritia Imagers, which are based on the same principles as the Super Dimensional Space communications array. These sensors can essentially instantly detect mass readings and movement of objects up to 2 AU distant from the ship, and the readings are used both for early warning and for navigation when travelling at sub light speeds. Readings taken with the subspace sensors are not very detailed (Read Sensory Instruments -25% penalty when trying to identify a detected object) and cannot detect objects of less than 40,000 kg (this includes most variable fighters). The Spiritia Imagers detect and note the strength of Spiritia within the same range.
Range: 2 AU distant from the ship
Long Range Laser/Satellite Relay Communications
The impressive communications array of the ship can communicate with up to 2,500 craft simultaneously at ranges beyond the width of the Oort Cloud. The communication system is effectively solar-system wide - though there is a greater delay the further the transmission travels. It takes 1 second to travel approximately 30,000 km. (Rough guides: 1.25 seconds between the Earth and the moon, 8.19 minutes between the Earth and the sun.) The system can be boosted indefinitely by using satellites or other spacecraft to relay communications.
Range: effectively solar-system wide, but ranges greater than 1/4 AU (approx. 2 minutes) becomes a one-sided transmission.
Optics - ATFLiR (Advanced Targeting Forward-Looking Infrared)
Has increased capabilities to locate, identify and designate targets. Its 360° roll drive, with continuous automatic boresight alignment, ensures persistent target coverage and first-pass kill. Range-infrared: 75 km (75,000 km in space). Laser targeting operates at ranges greater than 25 km (2,500 km in space). FLIR adds a +10% bonus to pilots using a tracking skill.
Optics: Hybrid Sensor/TV Camera System
RANGE: standard visuals with x100,000 zoom functions (can zoom in to see 1 m square at 100,000 m.)
Radio Interference Network (Zentradi ships)
The Zentradi can project an area or net of intense radio interference that can completely isolate an enemy. The range of the radio jamming is approximately 80 km, but can be increased by linking additional battle cruisers into the network (adds 80 km per each
cruiser). Anyone caught within the radio interference net will be unable to receive any short or long range transmissions. A superior
communications system, like that of the SDF-1, will be able to maintain internal communications as well as (boosted) short range communications within 40 km from a main receiver (the Valkyrie squadrons were able to maintain audio/visual contact with the SDF-1 even with the radio jamming net). There are no limitations as to the duration of these jamming signals which can be maintained for months.
Radar Jamming (Zentradi ships)
Coordinated through the Command Center, a battle cruiser can jam an enemy's radar. Range is a 16 km area up to 650 km away.
Radar - Integrated Multipurpose Sensor Set
A multi-mode radar for use in the void of space and anti-ground and anti-air on planets. When folding, it operates with the fold booster's sub-space (hyperspace) sensor, and before fold-out it can detect the likes of the objective and obstacles. In active detection, it can detect targets as low as 10 m and as high as 50,000 m in atmosphere.
The communication system is effectively solar-system wide; though there is a greater delay the further the transmission travels. It takes 1 second to travel approximately 30,000 km. (Rough guides: 1.25 seconds between the Earth and the moon, 8.19 minutes between the Earth and the sun.) The system can be boosted indefinitely by using satellites or other spacecraft to relay communications.
Search And Targeting Radar
The radar array of the warship is equally as impressive as the communication system, and can track and identify up to 4,000 craft simultaneously.
Range: 6,500 km
Super Dimensional Space Communications
Based on the same technology as the Space Fold System, the Super Dimensional Space Communications Relay allows faster-than-light communication between Varohta starships and other vessels or planetary bases. Super Dimension Space Communications are still not instantaneous, however. Audio/video communication travels through Super Dimension Space at a rate of about 2 light years per minute, so messages communicated over vast distances can still take seconds or minutes to arrive.
Range: the ship's Fold Drive range x10
© Aaron Sketchley