Sketchley's Statistics MRG - play stats here ABOUT LINKS logo_macross30th (4K) MAIN INDEX
LOCATIONS TRANSLATIONS FAQ & RULES UPDATES
By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.1 2015.07.13

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

ADR-04-Mk X Defender

BACKGROUND

The anti-aircraft Destroid that specializes in interception abilities. The arm wide-angle rapid-firing guns are able to fire a total of 2,000 shots per minute from the two two-barrel gun turrets. The bullet magazines are loaded into the right and left of the chest. Moreover, the Defender can handle super long-distance shooting and flying weapons interception in the void of space as there is a highly-detailed precision-sighting system installed in it. However, the Defender's production cost is high due to this system, and that was an impediment to mass-production.

Moreover, even though the Contraves II system is highly efficient, it had become a little bit old-fashioned in the midst of the development of all sorts of beam weapons. It had a handicap in space combat, because its longest consecutive shooting time is 12 seconds, and its miss rate wasn't low.

Development
At the time the MBR-04-Mk I Mark One was developed, a version of the Destroid ambulatory system with the anti-aircraft Contraves system for use during the early stages of battle was also being developed by a Viggers-Chrauler joint effort as directed by the United Nations.

Number Loaded on the Daedalus at the time of the SDF-1 Macross's Space Launch Ceremony: 40


RPG STATS

Vehicle Type: Destroid
Class: Anti-Air Defence Robot
Crew: One (two) pilot wearing Tactical Life Support System.
Manufacturer: Viggers
Government: Unifed Government
Customer: Unified Ground Forces, Unified Space Forces

Design Features: Weapon bay and enclosed cockpit can detach from the main body. Ammunition feeds through the weapon bay from two double magazines mounted on top. Huge port in the back is the heat radiation port to cool the electronic equipment used in aiming.

Variants:


MDC BY LOCATION:

Location MDC Location MDC
Radar Array
Upper Arms (2)
Gun Barrels (4)
Searchlights (2)
175 each
175 each
125 each
50 each
Legs (2)
(1) Main Body
Reinforced Pilot Compartment
(2) Rear Radiator
325 each
500
200
100

SPEEDS:

Running: 180 kmph

Leaping: 9 m without thrusters, 15.2 m with thrusters.
Flying: manoeuvring thrusters provide limited low-speed flight in space, and are only suitable for extremely short trips or getting back to the surface of a spaceship if knocked off of it.
Maximum instantaneous acceleration during combat: ?? G


STATISTICAL DATA:

HEIGHT: 10.73 m (to radar)
WIDTH: 8.6 m
LENGTH: 4.3 m

MASS: 27.1 t

PHYSICAL STRENGTH: equal to a PS of 50
CARGO: small compartment behind pilot's seat for personal belongings.

POWER PLANT: Clance-Maffai MT828 thermonuclear reactor with 2,800 SHP output
AUXILLARY POWER PLANT: GE EM 10T Fuel Generator with 510 kW output


DEFENSIVE SYSTEMS

Note: Refer to the MBR-07 Destroid Spartan for stats unless otherwise noted herein:

1. HEAT AND RADIATION SHIELDS

2. SELF-DESTRUCT

3. HOMING SIGNAL


OFFENSIVE SYSTEMS

1. TWIN-BARRELED ERICON 78 mm LIQUID-COOLED AUTOMATIC CANNON (4)

The Type 966PEG Contraves II system consecutively fires 78 mm shells at high speed with a super long-distance shooting precision-sighting system, in order to be able to intercept alien flying weapons in combat in the void of space. The four gun-barrels constantly perceive the same target; the right and the left barrels don't aim at individual targets. The 78 mm rounds are fired by the Erlikon Contraves system at the muzzle velocity of 3300 m/sec, and the 4 barrels can fire a total of 2,000 rounds per minute.

The freely rotating belt that exits from the lower part of the 200 round magazine that's stored in the shoulder passes through the area of the arm joint and the auto cannon base and enters the firing chamber. An enlarged variation of the double magazines was developed for greater ammunition capacity.

The box on the exterior of the guns is the electronically compensating optical aiming device (an extra-large starlight-scope, so to speak). It is presumed to be able to be used while under electronic malfunctions.

The shooting sound of the Defender which shoots 8 large shells a second with a high initial velocity is fierce, and it was called "the eardrum buster".


2. HAND TO HAND COMBAT

The Defender is not designed to engage in close combat due to a distinct lack of hands or arms. The best that it can hope to do is ram, body block, kick or side slam with the upper arms. This is one reason why Defender ADR's are normally held in reserve artillery roles as far from the enemy as possible and are given protection by Spartan's and Tomahawks.

DAMAGE:


SENSOR SYSTEMS

Note: Refer to the MBR-07 Destroid Spartan for stats unless otherwise noted herein:


OTHER STANDARD EQUIPMENT

Note: Refer to the MBR-07 Destroid Spartan for stats unless otherwise noted herein:


ADVANCED DEFENDER COMBAT TRAINING

Advanced training for pilots specializing in the DEFENDER.


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Macross Chronicle ADR-04-Mk X Defender article
  • Macross Hobby Handbook
  • UNSDB's ADR-04-Mk X Defender stats.
  • Macross Compendium's ADR-04-Mk X Defender article

  • © Aaron Sketchley
    TOP LEGAL MAIN INDEX