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Pheyos Valkyrie (Enemy Valkyrie) |
BACKGROUND
In November of 2030, several Zentradi elements revolted on Earth, culminating in the Second [Defensive] Battle of Macross City. During this revolt, former Zentraadi soldiers of the 63,254,109th Zentraadi Outer Space Forces planned a daring theft, capturing a prototype of the VF-11 - the VF-X-11. The VF-X-11 was equipped with a Fold Booster which they used to make their escape. Several years later Unified Forces pilots across the galaxy began reporting sightings of an unknown Variable Fighter with exceptionable capabilities. The Unified Forces codenamed the fighter "Enemy Valkyrie" or "EVA" (pronounced "i-va"), and later on classified it with the name of Pheyos. The Pheyos Variable Fighter's capabilities worried many in the Unified Forces due to its raw speed, power, and transformability. From flight recorder data, and battle wreckage recovered the Pheyos appeared to incorporate Unified Forces Variable Fighter technology, along with Zentraadi power suit technology. The combination of the two appears to have given the fighter capabilities approaching, if not exceeding, those of the Unified Forces' VF-19 and VF-22.
The most notable appearance of the Pheyos was during Operation Orpheus, in 2047. The VF pilots stationed aboard the Unified Space Forces special forces scout ship Valhalla III encountered the relatively rarely seen fighter during their rescue mission there. The Pheyos fighter was defeated (barely) in the final battle of the Orpheus campaign by the Valhalla III's ace VF pilot flying an Advanced Variable Fighter (AVF). Despite the victory the increased appearance of the enemy AVF greatly concerned Unified Space Forces military specialists. The fighter's increasing appearance points towards some form of dedicated manufacturing plant. Even terrorist groups, and Anti-Unification Forces appear to be obtaining Pheyos fighters, normally reserved for their commanders or ace Pilots.
The Pheyos, although physically similar to the Varauta FBz-99 Zaubergeran, bears no relations with the Varohta fighter based on the Unified Forces VAB-2 Attack/Bomber. The Pheyos appears to share the Unified Forces mandate for transformable mecha, but Zentraadi styling, and many of the components of the Quaedlunn-Rau Battlesuit such as the Inertia Vector Control System. Due to the sheer speed and agility of the Pheyos, many people in Unified Forces Intelligence believe the fighter to include a Brain Direct Control system like the YF-21. However, battlefield wreckage has dis-proved this rumour. What is known though is that the Pheyos has the latest state of the art electronics, and flight systems giving it near un-parralled combat abilities.
With the increasing appearance of the advanced Variable Vehicle, Unified Forces Intelligence is doubling its efforts to locate its manufacturing site and shut it down. Like the Renegade Power Armour of the Anti Unification Forces, the Pheyos is on the top of the threat list for the Unified Forces Forces, and Unified Forces Intelligence, and the Unified Space Forces Galaxy Patrol is giving a lot of attention to locating its manufacturing plant(s). Emigrant Fleets and planets have also been warned to advise the Unified Space Forces if they sight one.
RPG STATS
- Vehicle Type: Variable Fighter
- Nickname: Pheyos/Enemy Valkyrie/EVA
- Class: Advanced Variable Fighter
Manufacturer: Unknown
Crew: One pilot wearing Tactical Life Support System
MDC BY LOCATION:
Head Sensor Antennae 80
(1) Head 100
Hands (2) 50 each
Arms/Missile Launchers (2) 100 each
(2) Shoulders/Engine Nacelles (2) 180 each
Legs/Missile Launchers (2) 240 each
(3) Main Body 400
(4) Rear Fuselage/Engines 250
Wings (2) 160 each
Reinforced Pilot Compartment/Escape Pod 150
NOTES:
- Destroying the head of the Pheyos will knock out the mecha's main sensor systems, including all of the optics systems (infrared, nightvision, thermal). Backup sensor systems will provide standard vision for the pilot.
- Destroying a Shoulder/Engine Nacelle will knock out one of the Pheyos's main engines and reduce thrust/speed by 50%. The corresponding arm and wing will also be destroyed if the shoulder is knocked out. Destroying both shoulders will knock out the fighter's engines, leaving it adrift in space
(or plummeting to earth).
- Depleting the MDC of the main body will destroy the mecha. The pilot may attempt to eject in the cockpit section/escape pod before the craft explodes, but the computer will NOT automatically eject the escape pod like Unified Forces mecha are designed to do.
- Destroying the rear fuselage will severely damage both of the AVF's engines. The Pheyos's overall thrust and speed will drop by 60% and the pilot will have a -4 penalty to dodge in flight.
SPEEDS:
RUNNING, BATTROID CONFIGURATION: 136 kmph
LEAPING, BATTROID CONFIGURATION: 6 m high or 9 m long without thrusters.
FLYING, BATTROID CONFIGURATION: 640 kmph maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION: Mach One (1,072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION: Mach 3.8 (4,074 kmph) max speed at 10,000 m or less above sea level. Mach 5.4+ (7,290 kmph) max speed at 10,000-30,000 m above sea level. Mach 26.0+ (7.8 kmps) max speed at 30,000+ m above sea level for a maximum of 5 seconds.
Cruising speed is usually Mach 4-5.
The Pheyos Valkyrie is fully transatmospheric and can attain orbit above an Earth-type planet without extra booster assistance. Maximum rate of ascent is 60,500 m/minute.
G limits are +65.0 to -48.0 standard Earth gravities.
STATISTICAL DATA:
- HEIGHT:
- 23.4 m in Battroid configuration.
- 14.1 m in GERWALK configuration.
- 4.1 m in Fighter configuration.
- WIDTH:
- 15.0 m at shoulders in Battroid configuration.
- 30.2 m in GERWALK or Fighter configuration with wings at maximum extension.
- LENGTH:
- 10.0 m in Battroid configuration.
- 24.5 m in GERWALK or Fighter configuration.
- WEIGHT:
- 28,000 kg (empty)
- PHYSICAL STRENGTH:
- Equal to a P.S. of 75
- CARGO:
- Small compartment behind pilot's seat for personal belongings.
WEAPON SYSTEMS:
1. ARM-MOUNTED LASER PULSE CANNONS (2):
The Pheyos does not use gun pods. Rather, it is armed with two rapid-fire pulse lasers in the arms of the mecha. These cannons fire forward in Fighter and GERWALK modes, or out of the palms of the hands in Battroid mode.
- RANGE: 1,220 m
- DAMAGE: A single blast does 2D6 M.D., or a burst of 5 shots does 1D6x10 M.D.
- RATE OF FIRE: The lasers can be fired in blasts or bursts, and each blast or burst counts as one melee attack. The total rate of fire for the lasers is equal to the pilot's number of attacks.
- PAYLOAD: Effectively Unlimited.
2. ANTI-AIRCRAFT PULSE LASERS (2):
As backup for the arm cannons, the fighter mounts two pulse laser on the forward part of the hull directly below and to either side of the cockpit. These lasers are primarily intended for use in air combat skirmishes and for defensive purposes and can be aimed up to a 60° angle from the front line of the vehicle. The lasers can be fired in any mode.
- RANGE: 1,200 m
- DAMAGE: 2D6 M.D.
- RATE OF FIRE: The laser can be fired in rapid pulses up to 4 blasts per round. A rapid fire blast counts as a burst of up to 4 shots.
- PAYLOAD: Effectively Unlimited.
3. ARM-MOUNTED SHORT-RANGE MISSILE LAUNCHERS:
Although the Pheyos does not contain as many missiles as other fighters, the Pheyos is still armed with several missile launchers at key points along its hull. Two banks of missile launchers are mounted on the arms of the vehicle just behind the wrists and pulse lasers. Each launcher has 5 tubes containing 4 missiles each (20 per arm), for a total of 40 short-range missiles altogether. The missiles can be fired in any mode.
- MISSILE TYPES: Any type of Short Range Missile can be used.
- RANGE: Varies with missile type, typically 4 km.
- DAMAGE: Varies with missile type, typically 2D6X10 M.D.
- RATE OF FIRE: Volleys of 1 to 5 missiles per arm, or 2-10 using both arms. One volley counts as one attack.
- PAYLOAD: 4 missiles per tube; 40 total.
4. LEG-MOUNTED MEDIUM-RANGE MISSILE LAUNCHERS:
The legs of the Pheyos also contain missile launchers like the arms do. The missile launchers on the legs of the mecha are somewhat similar to the ones used on the VF-19 Excalibur - the missiles remain concealed in the legs until armed, when the assemblies rise out of the legs to allow all missiles to be fired at once if necessary. Each launcher contains three medium-range missiles, for a total of 6 on the fighter. The missiles can be fired in any mode.
- MISSILE TYPES: Any type of Medium Range Missile can be used.
- RANGE: Varies with missile type, typically 64.3 km.
- DAMAGE: Varies with missile type, typically 4D6x10 M.D.
- RATE OF FIRE: Volleys of 1-6 missiles. If necessary, all 6 missiles can be fired in a single volley.
- PAYLOAD: 3 missiles per launcher; 6 total.
5. HAND TO HAND COMBAT:
If necessary, the pilot of the Pheyos can engage in melee combat rather than use a weapon. The Pheyos is extremely agile, and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.
DAMAGE:
- Restrained Punch: 1D6 M.D.
- Full Strength Punch: 3D6 M.D.
- "Booster" Punch: 4D6 M.D. (counts as two attacks)
- Tear or Pry with Hands: 2D4 M.D.
- Kick: 2D4 M.D.
- Leap Kick: 3D6 M.D.
- Body Flip/Throw: 1D6 M.D.
- Body Block/Tackle: 2D6 M.D.
- Stomp: 2D4 M.D. (only effective against small objects)
STANDARD EQUIPMENT FOR THE PHEYOS:
- AUTO-PILOT: The Pheyos is equipped with a simple computerized auto-pilot. Not as complex as the one used on Unified Forces vehicles, this system is basically intended for getting the craft from point A to point B without relying on the pilot. The auto-pilot can be engaged remotely and programmed to return the vehicle to base if the pilot is incapacitated or killed.
- COMBAT COMPUTER W/HUD DISPLAYS: The Pheyos is equipped with a combat computer that can store and analyze data during combat with hostile forces. Every monitor in the mecha's cockpit is capable of displaying data on screen, thus allowing the computer to display large amounts of information in HUD (heads-up display) graphics. The combat computer tracks and identifies specific enemy targets, and has a database of over 10,000 images stored in memory. The computer can identify and track up to 250 targets simultaneously.
- ESCAPE POD: The entire reinforced cockpit of the Pheyos is a detachable escape pod that can be jettisoned when the vehicle is destroyed. The pod is NOT equipped with thrusters, but is equipped with a parachute to provide a soft landing in case of ejection in an atmosphere. The pilot of the Pheyos must manually trigger the cockpit ejection sequence when his craft is destroyed. The computer will NOT automatically eject the cockpit when the main body MDC reaches zero.
- EXTERNAL AUDIO PICKUP: Range: 91.5 m. A sound amplification system that can pick up normal conversation up to 300 feet away.
- HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life threatening heat and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.
- HOMING SIGNAL: The escape pod of the Pheyos is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. The range of the signal is 640 km. All Anti-Unification starships can locate and track the signals generated by this escape beacon.
- LASER TARGETING SYSTEM: Range: 160 km. Used for increased accuracy in the striking of enemy targets and is partly responsible for the mecha's strike bonus.
- LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.
- OPTICS: INFRARED: Range: 610 m. This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the vehicle's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics, however.
- OPTICS: NIGHTVISION: Range: 610 m. A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.
- OPTICS: THERMAL IMAGER: Range: 610 m. A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke, and also adds a +10% bonus to pilots using a tracking skill.
- RADAR: 321 km range. The radar is located in the nose/head of the vehicle and will be destroyed if the head is destroyed.
- RADIO/VIDEO COMMUNICATION: Long range, directional communications system with satellite relay capabilities. Range: 960 km or can be boosted indefinitely via satellite relay.
- TACTICAL LIFE SUPPORT SYSTEM: The Pheyos's cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing. The pilots flight suit also contains an upper and lower g-suit that promotes blood circulation even during high-g turns, thus decreasing the possibility of pilot's blacking out in combat.
COMBAT BONUSES FOR PHEYOS FIGHTER TRAINING:
PHEYOS COMBAT TRAINING
- 4 attacks per melee (plus those of the pilot)
- Add one additional action/attack at levels two, five, seven and ten.
- +2 on initiative
- +3 to strike
- +4 to parry
- +3 to dodge in solder mode, +5 in gerwalk, +7 in jet mode
- +3 to roll with a punch or fall with an impact, reducing damage by half.
- +3 to leap dodge. A leap dodge is an automatic dodge which causes no loss of attacks per melee. The new generation VF are so maneuverable that the pilot can dodge an attack while moving to counterattack an enemy.
- Critical strike same as pilot's hand-to-hand.
- Body block/tackle/ram - 2D6 M.D. plus a 50% chance of knocking an opponent down, causing him to loose initiative and one attack that melee round.
REFERENCES
© Aaron Sketchley