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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.2 2015.07.19

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

Micron Power Armour Mk 1.0

PAMk1a (19K)

BACKGROUND

The Mk 1.0 Micron Power Armour is the latest and most advanced Power Armour available to personnel in the UN Armed Forces. Unlike its predecessors, which are bulky and have low maneuverability, the Mk 1.0 is agile and form fitting. Advances in technology have permitted the creation of a light, full environment suit offering protection from micron and low powered macron scale weapons. Although it is certainly unable to withstand direct hits from macron scale weapons, it does offer protection against nearby macron scale explosions. The Mk 1.0 offers the pilot full environmental protection, and is able to operate in all environments, from water to space. However, it is recommended that the suits exposure to highly acidic environs be limited at best - as the resultant corrosion may erode the suits seals and the interior may become compromised.

The appearance and operation of the Mk 1.0 is strikingly similar to the Zentraedi Nousjadel-Ger, albeit without the shoulder cannon. Some infantry units do mount a shoulder cannon on the Mk 1.0, however this cannon is nothing more then a modified shoulder mounted rocket launcher. Due to this, many of the Zentraedi who joined the UN Armed Forces prefer to use the Mk 1.0 over other power armour and vehicles.

The Mk 1.0 is capable of limited flight in an atmosphere. However, due to the nature of the vehicle's missions, this capability is mostly used for skating at high speeds close to the ground and making leaps over large distances or up great heights. In general, personnel equipped with the Mk 1.0 use other vehicles for insertion and removal from an operation.

Equipping large numbers of troops with the Mk 1.0 and maintaining both the suits and the skills of their operators is a difficult and expensive proposition. For non-classical Zentraedi, learning to use the Mk 1.0 takes time, which is why the UN Armed Forces reserve power armour for specialist troops. These specialist troops rarely number more than a single Company per UN Army or UNSM regiment. UN Spacy units are smaller still, numbering only up to a couple of squads for boarding other ships either with routine inspections or hostile invasions. The UN Air Force is the branch of the UN Armed Forces that uses the Mk 1.0 the least, with usually only a single 10 man squad per base primarily tasked with guarding the strategic weapons stockpiles.

Development of the Mk 1.0 began shortly after the captured Factory Satellite arrived at Earth, in 2011, November, and the UN Spacy gained access to the extensive Zentraedi war machine blueprints contained within. Manufacturing of the Mk 1.0 began in late 2012. It has seen extensive use and successes through to 2035, when the Mk 3.0 was introduced and began to replace the Mk 1.0 in frontline positions. the vast majority of Mk 1.0 Power Armour are used for stellar construction and repair projects, when they are not used for military applications. For construction and repair, it is the almost exclusively used EVA suit. The suit's robust durability has certainly guaranteed that it will remain in the UN Armed Forces arsenal for decades to come.


PAMk1c (14K) RPG STATS

Vehicle Type: UN Micron Power Armour Mk 1.0
Class: Micron Power Armour
Manufacturer: UN Government
Crew: One pilot wearing Tactical Life Support and cushioning System.

Customer: UN Armed Forces
Design Features: fully humanoid form for enhanced hand to hand combat. Large backpack with 3 dimensional moveable thrusters. Enclosed cockpit in the torso with only the pilots legs extending out of the torso and into the upper legs of the vehicle. Optional shoulder rocket/missile launcher.


SDC BY LOCATION:

The entire Mk 1.0 has an AR of 17. Meaning that any unmodified roll to strike of more 17 or higher will penetrate the armour and hit the pilot inside. Any unmodified roll to strike below 17 will only hit the armour. AR does not apply to MDC weapons.


Location SDC

Hands
Upper Arms
Lower Arms
Upper Legs ²
Lower Legs
Main Body ¹
Back Pack º
Engine Thrusters³ (2)
Head

200 each
250 each
350 each
300 each
400 each
1500
750
300 each
600

NOTES:
¹ Depleting the SDC of the main body will destroy the Mk 1.0. If in a vacuum the suit will decompress.
² Destroying the upper legs will reveal the pilots leg within. There is a good chance that the pilot's leg will be highly injured in the process. In a vacuum, the unit will decompress.
³ Destroying a backpack thruster will reduce the top flying speed by 35%. Destroying two or more removes their movement abilities in an atmosphere. In space, destroying two reduces the speed by 70%.
º Destroying the backpack will destroy the turbine engine and the fuel supply of the Mk 1.0. In space, the vehicle will be able to move by veneer thrusters alone. There is also a chance that the reactant fuel load will explode (GM's discretion) causing 1D3x10 MD.


PAMk1b (21K)

SPEEDS:

The Mk 1.0 has extremely efficient and powerful moveable thruster array behnd the shoulders on the backpack. The vehicle also has a few strategically place veneer jets for maneuverability in space.

RUNNING: speed is roughly the same as the user's SPD. Fatigues at 1/3 the normal rate.
SKATING: in effect, hovering 1 to 10 cm off of the ground. 250 Kmph.
LEAPING: Capable of rocket assisted jumps.
FLYING: Incapable of flying in an atmosphere. Capable of rocket assisted jumps. In space, the Mk 1.0 can maneuver and fly at a speed of 300 Kmph. Roughly Mach 1 in space.


STATISTICAL DATA:

HEIGHT: adds 45 cm to the wearers height.
WEIGHT: 50 kg + pilot.

PHYSICAL STRENGTH: Adds +3 to user's PS.

POWER PLANT: Kranss-Maffai MT550 micro-thermonuclear turbine engine. Used to recharge the battery during extended missions. The turbine engine is considered to be noisy. Space flight and extended atmospheric flight will deplete the fuel reserves quickly. Fuel load: 3 days normal operations. 5 hours if constantly flying.
AUXILLARY POWER PLANT: Longlife Battery. Used during mission segments where maximum stealth is required.

CARGO: Additional equipment can be carried via backpack or military belts, though they may inhibit the Mk 1.0's capabilities.


WEAPON SYSTEMS:

1. CHEST SENSOR ARRAY AND WELDING LASER

In the initial 1.x trial production models, the power armour designers attempted to replicate the Nousjadeul-Ger chest cannon. The designers gave up on it as the resulting damage and weapon range were extremely poor, considering the heavy power demands of the weapon.

The chest cannon has been replaced by a combined sensor suite and welding utility laser. The majority of the Mk 1.0's impressive sensor capabilities are due to this change. When not needed, two protective armour plates cover the sensor suite and utility laser. Externally, the sensor suite and utility laser look exactly like the macron scale Nousjadeul-Ger's chest cannon.


2. OPTIONAL MICRO-MISSILE LAUNCHER

A detachable micro-missile launcher cannon can be attached to the backpack of the Mk 1.0. The missile-launcher is only used during heavy combat engagements outside of confined spaces. It is never used inside of confined spaces due to the resulting chaos.


3. HAND HELD WEAPONS

Any handheld weapon can be used by the Mk 1.0. If used, the weapon is either easily placed into a holster or is used only during the first few phases of combat and discarded. The standard weapon is usually an assault rifle or sniping rifle.


4. HAND TO HAND COMBAT

The Mk 1.0 does not give any excessive bonuses in hand to hand combat other than its armour protection. Unlike earlier models of Micron scale Power Armour, the Mk 1.0 does not impede the agility of the wearer and the artificial servos in the arms and legs do increase the hand to hand damage of the wearer.

DAMAGE:


STANDARD EQUIPMENT FOR THE UN POWER ARMOUR Mk 1.0


COMBAT BONUSES FOR MICRON POWER ARMOUR Mk 1.0 COMBAT TRAINING:

BASIC POWER ARMOUR COMBAT TRAINING

Basic training for non-pilot military personnel.

ADVANCED POWER ARMOUR COMBAT TRAINING

Advanced training for pilots specializing in the UN Micron Power Armour Mk 1.0.


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Modified from the original UNSDB stats.

  • © Aaron Sketchley
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