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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Ver 1.1 2015.09.20

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

Arleigh Burke class Destroyer

ArleighBurke (47K)

BACKGROUND

As the US Navy's newest class of destroyers, Arleigh Burke class Guided Missile Destroyers are considered to be their most survivable surface combatant. The Arleigh Burke class has an all steel hull with extensive armor and kevlar plating covering sensitive areas of the ship. The Arleigh Burk was also the first ship to use shaping techniques to reduce the radar signature of the hull which reduces thier detectablity.

The Arleigh Burke class is assigned to high threat areas and strike opperations as it is designed to defend against enemy aircraft, missiles and submarines. The AEGIS air defense system, a 90 cell Vertiacal Launching System, Harpoon anti-ship cruise missiles, and other weapons allow the ship to handle it's assigned rolls well.

Construction of the Arleigh Burke class started in 1985. Flight I was replaced by Flight II in 1992 which featured improvement to the radar, missile, electronic countermeasures, and communications systems. The older Flight I ships will be gradually upgraded to Flight IIs. Flight IIA, which was introduced in 1994, added a helicopter hanger and two helicopters. Previous ships only had a large hanger deck. By 2008 a total of 57 Arleigh Burke class ships will have been constructed.


RPG STATS

Government: Unified Forces
Ship Type: Guided Missile Destroyer
Class: Arleigh Burke AEGIS Destroyer
Manufacturer: Ingalls Shipbuilding and Bath Iron Works

Crew: FLIGHT II: 323 total (300 Enlisted, 23 Officers).
FLIGHT II A: 380 total (348 Enlisted, 32 Officers/including helo crew 4 officers/14 enlisted)

Notable Ships of Class:
USS Cole
USS Winston Churchill
USS Ross
USS Decatur


MDC BY LOCATION:
(1) Main Body                                    3100
(2) Command Tower                                 800
(2) Sensor Array (behind command tower)           165
    AEGIS Sensor Array (4)                        150 each
    Helicopter Hanger (Flight IIA)                200
(3) Helicopter Landing Deck                       800
(4) Propellors (2)                                300 each

    MK45 5  Inch Gun  (1)                         275 
    MK 41 VLS  Missile System (2)                 300 each
    MK 15 MOD 2 Vulcan CIWS (2)                   150 each
    Mk141 Harpoon Quad Launchers (2)              170 each    
    MK 32 MOD 14 Torpedo Tubes (2)                200 each 

    Outer Hull (per 40ft area)                    100
    Interior walls (per 20ft)                      10

NOTES:

  1. Depleting the MDC of the main body will put the destroyer out of commission. All internal systems will shut down, the ship itself will be an unsalvageable sinking wreck.
  2. Destroying the command tower will instantly kill the command staff and deprive the ship of all forms of long range communications, radar and targeting. Destroying the main sensory array behind the command tower will have the same effect, but the command staff will not be killed instantly.
  3. Destroying the flight deck will greatly impair the destroyers ability to deploy and recover Helicopter.
  4. Depleting the MDC of the propellors will leave the ship adrift until such time as they are repaired or the ship is towed back to port.


SPEEDS:

Speed: 31 knots
Maximum Range: 4,400 miles


STATISTICAL DATA:

Length: (FLIGHT II) 153 metres (505 ft)
(FLIGHT IIA) 155.2-156.3 metres (509.5-513 ft)
Width: 20.1 metres (66 ft)
Weight: (FLIGHT II) 8,300 tons (Fully Loaded)
(FLIGHT IIA) 9,192 - 9217 tons (Fully Loaded)
Engines:
General Electric LM-2500 Marine Gas Turbine Engines (100,000 Shaft Horsepower) (4)
Allison 2500 KW Gas Turbine Generators (3)
Radar Systems:
AN/SPS-64(V)9 Navigational Radar
AN/SPY-1D (3-D) Multi-Function Radar
AN/SPS-67 Surface Search Radar
AN/SPQ-9 Gun Fire Control Radar
Sonar Systems:
AN/SQS-53C Hull Mounted Sonar
AN/SQR-19B Towed Array Sonar


WEAPON SYSTEMS:

1. 5 INCH (54 CAL.) MK45 LIGHTWEIGHT GUN MOUNTS (1):

This fully automatic lightweight gun is accurate against fast,highly maneuverable surface targets, air targets and shore bombardment threats. One of these systems are mounted fore of the ship.


2. MK41 VERTICAL LAUNCHING SYSTEM:(2)

The primary weapon of the AEGIS destroyers are two VLS Missile Launchers situated on the Fore Deck just behind the 5 Inch Gun and another located near aft adjacent to heliocopter pad. This system carries a varied assortement of weapons for many different missions; whether it be Anti-aircraft or Anti-sub it can carry something for it.


3. MK 15 BLOCK 1 20 MM VULCAN PHALANX (CIWS) (2):

The Primary Close in defensive weapon of the destroyers are the primary defence against inner range aircraft and missiles. These guns are almost totally automated and are very effective against low flying aircraft/missiles. One is mounted on each end of the ships superstructure and one defends the forward arc and the other the aft arc.


4. MK 141 HARPOON MISSILE LAUNCHERS (8):

These are the principle Anti-Ship Missile Batteries aboard ship and are carried in two launchers, (featuring 4 tubes each,). They are designed to protect the Frigate and the rest of the Fleet that it is attached to by taking out enemy ships at long range before they can get to close to pose a higher threat.


5. 324 MM MK 32 MOD-14 TORPEDO LAUNCHER TUBES (2):

The secondary anti-submersible weapon of the destroyer. These triple barrelled torpedo launcher tubes fire heavy warhead torpedo's designed to destroy submarines, and/or sea based installations with a single torpedo.


6. M2HB 12.7mm Machine Gun (3):

Several of these are mounted during wartime. One on port and one on starboard and one at the bow for detonating mines.


7. Mk38 25 mm Auto Cannon (2):

Both guns augment the anti-aircraft and small craft defences of the ship. One is mounted on each side of the ship.


8. AN/SLQ-32 (V) 3 ELECTRONIC WARFARE SUITE

Used to defeat hostile radar and Sonar, the ECM/ESM, (Electronic Counter Measures,) jammers will confuse all radar and sonar so that the ships is much harder to be detected or locked onto with radar/sonar guided weapons. This does not give away the position of the ship but it does let the enemy know that they are there. The only way that it can be defeated is with ECCM, (Electronic Counter-Counter Measures).


9. MK 36 SUPER RAPID-BLOOMING OFF BOARD CHAFF/ FLARE DECOY DISPENSORS (4):

The destroyer's counter-measures dispensors consist of four six-barrelled 130 mm Chaff/Flare launchers. Triggered by the Principal Weapons Officer, (PWO,) they will release either a chaff cloud or single flare depending on what the PWO chooses. They are used to confuse enemy missiles attacking the ship. Smart missiles get a 20% bonus when rolling on the below chart.


SYSTEMS OF NOTE:


Ship-borne Vehicles (STANDARD):

Aircraft:


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Naval Technology Website, FAS Website & Navy Technology
  • Wikipedia Arleigh Burke class destroyer article

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