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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 2.3 2017.04.16

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

Quadoran-Nona (Queadluun-Nona)

BACKGROUND

One of the Battle-suits from the Quadoran series. As a mass production type for general soldiers, its armaments are roughly shared with the Quadoran-Roh. The Quadoran-Nona has two Medium-Bore Impact Cannons in the chest, Laser Pulse Guns on both arms, and Close High-Manoeuvrability Missile Launchers on the thighs and in the back pack.

It is a simplification of the Quadoran-Roh -a battle-suit that chose its rider- mass-produced for the average soldier. Besides the camera eye, which has become a 2 lens type, changes such as reducing the two back missile pods to a single unit were added to it.

Original Background
This Meltrandi Power Armour Suit is a derivative of the most advanced mecha that the Zentrādi Army have at their disposal, the Quimeliquola Queadluun-Rau. The Quadoran-Nona is used solely by the Meltrandi; the Zentrādi having their own Nousjadel-Ger Power Armour.

As the Quadoran-Nona is a mass production machine simplified for the general soldier, it has inferior to low performance compared to the Queadluun-Rau. In addition to having only one dorsal missile pod, the main camera eye is only a two-lens type. Despite the changes, the Quadoran-Nona is still a very dangerous battle suit, as the pilots are all excellent, and very well trained in the mecha that they pilot.

The Quadoran-Nona relies almost exclusively on vernier thrusters for flying controls.


RPG STATS
Vehicle Type: Battle Suit
Class: Zentrādi Female Division High Manoeuvrability Battle Suit
Crew: One pilot wearing Light Zentrādi Armour
Manufacturer: Quimeliquola (#) Zentrādi Fully Automated Weaponry Development and Production
Government: Zentrādi
Customer: Zentrādi Army

Design Features: Quadoran-Nona relies almost exclusively on vernier thrusters for flying controls. Quimeliquola special inertia vector control system. One main cockpit screen. One forward-looking main sensor and numerous other sensors.

Variants: None


MDC BY LOCATION:

Location SDC Location SDC
Tri-barrel Laser Pulse Guns (2)
Medium Bore Impact Cannons (2)
Missile Launchers (4)
Face Plate 1
Arms 2 (2)
50 each
20 each
75 each
40
100 each
Hands 2 (2)
Legs 3 (2)
Engine thrusters 3 (2)
Main Body 4
30 each
150 each
150 each
230
NOTES:
  • 1 Destroying the Face Plate will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  • 2 Depleting the MDC of one or both of the leg's will render the Mecha immobile on a surface. The battle suit can still hover and fly as long as the engines are not broken. Depleting the MDC of an arm will render that limb's weapons useless. As the Meltran Pilot sits in the torso of the mecha, none of her limbs extend into the limbs of the battle suit.)
  • 3 Destroying one thruster will reduce the flight speed of the Mecha by 50%. Destroying both thrusters will render the mecha immobile.
  • 4 Depleting the MDC of the Main Body will destroy the Mecha, probably killing the pilot as well.


    SPEEDS:

    RUNNING 120 kmph
    SKATING 260 kmph
    LEAPING 9 m high or 15.2 m long without thrusters.
    FLYING Mach 2.5+ (3,062+ kmph) max speed at 10,000 m and Mach 4.6+ (5,525+ kmph) max speed at 30,000 meters and higher above sea level. Able to hover indefinately and attain orbit without rocket booster assistance.

    MAX ENGINE THRUST: Pending


    STATISTICAL DATA:

    HEIGHT: 17.1 m
    WIDTH: 18.4 m
    LENGTH: 10.8 m
    Total MASS: pending

    PHYSICAL STRENGTH: equal to a PS of 50

    CARGO: Small compartment behind pilot's seat for personal belongings.

    POWER PLANT: Two # GGV class Quimeliquola thermonuclear converters.


    WEAPON SYSTEMS

    1. Medium-Bore Impact cannon (2)

    The primary cannons of the Quadoran-Nona are a pair of simultaneously-firing medium-bore impace cannons.


    2. Air-to-Air Tri-Barrel Laser Pulse Gun (2)

    These fore-arm mounted high-speed-rotating tri-barrel laser pulse guns are used primarily in air-to-air combat situations where missiles will not work, or to supplement missiles to gain a tactical advantage.


    3. Close-Combat Missile Launchers (4)

    The Quadoran-Nona is equipped with three sets of missile launchers; two on the hips of the Power Armour, and one in a special housing above the main thrusters. The launchers fire short-range super-miniature high-maneuverability missiles.


    4. COUNTERMEASURE DISPENSERS

    OPTIONAL for Power Armour used by the Unified Forces: Every vehicle in the Unified Forces have combined chaff, flare and squib dispensers mounted on them. When used, it fires a burst of 6 flares, 1 exploding chaff container or one parachute squib per 1 unit listed in the stats. Chaff, flares and squibs are each unique in their means of countering attacking missiles. The following will describe the individual details of each of the the three types of countermeasures. The short and easy benefit is that they add a +3 to dodge the missiles.


    5. HAND TO HAND COMBAT

    If necessary, the pilot of the Quadoran-Nona can engage in melee combat rather than use a weapon. The Quadoran-Nona is extremely agile, and can execute most typical hand to hand combat moves; such as punches, jump kicks, leap attacks, rolling with impacts, etc..

    DAMAGE:


    STANDARD EQUIPMENT FOR THE QUADORAN-NONA


    COMBAT BONUSES FOR QUADORAN-NONA TRAINING


    REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Macross Chronicle
  • Super Dimensional Fortress Macross - Do You Remember Love (Game Edition)

  • © Aaron Sketchley
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