Sketchley's Statistics MRG - play stats here ABOUT LINKS logo_macross30th (4K) MAIN INDEX
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Maintained By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Stats By D. Henwood
Ver 1.2 2015.09.07

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

United Nations Army Soldier OCC

The United Nations Army, along with the United Nations Space Marines, are the grunts of the United Nations Armed Forces. Where the Marines serve aboard Unifed Space Forces vessels and Unified Forces Navy ships, the men and women of the Unified Forces Army protect the Unified Armed Forces interests and civilians on the ground. They are a regular sight around military checkposts, and are used for both military and civilian action. It is the Unified Forces Army that helps with forest fires, floods, and other natural disasters to assist the civilian populace.

The minimum starting age for a Unified Forces Army Soldier is 16.


Pre-requisite requirements
PE 9. A high ME, PS, and PP are also preferred, but not necessary.

OCC SKILLS

Radio: Basic                   +10%
Land Navigation                +15%
Pilot Trucks                   +10%
Weapon Systems                 +10%
Wildreness Survival            +10%
Camouflage                     +15%
Running
Swimming
Climbing
WP: Automatic Pistol
WP: Automatic Rifle
Hand to Hand: Basic (can be upgraded to Expert for one skill) 


Military Occupational Speciality (M.O.S.)
Choose one M.O.S. before choosing the OCC Related Skills. THis is the area that the Army Soldier has specialised in.

Army Infantryman (4 weeks MOS training)
Prerequisites: PS 10, PE 10, Spd 10
Despite their reputation as the "grunts", the infantry are, and always have been, the backbone of the army, sharing a spirit that is rare in any other branch. Also know as "Joe", "the PBI's", or "squaddies", they remain the core of the army's fighting force.

MOS Skills

    Camouflage                    +20%
    Wilderness Survival           +20%
    Land Navigation               +20%
    Climbing                      +10%
    WP: Heavy Weapons
    

Calvary Scout (6 weeks MOS training)
Prerequisites: PE 10, PP 10, Spd 12
Calvary Scouts are the eyes of the army - they are fielded just ahead of the main body of an advance. Of the enlisted MOS's selected for advancement to warrant or commission status and Valkyrie piloting, the cav scout is the most likely choice.

MOS Skills

    Pilot Tank                     +10%
    Weapon Systems                 +15%
    Land Navigation                +20%
    Climbing                       +10%
    Prowl                          +10%
    

Combat Engineer (3 months MOS training)
Combat Engineers are responsible for placing and obstructing routes, for the movement of the armed forces, whether it be clearing invasion beaches, minefields and obstacles, or laying bridges, paving roads, or preparing airfields.

MOS Skills

    Basic Construction             +15%
    Demolitions                    +10%
    Demolitions Disposal           +10%
    Trap & Mine Detection          +15%
    WP: Flamethrower
    

Communications Specialist (4 months MOS training)
Communications Specialists are the third leg of the Holy Trinity of the Army: Shoot, Move, and Communicate. As such, they are underappreciated, but vital to the continued existence of any long-term operation.

MOS Skills

    Radio: Basic                   +20%
    Radio: Scramblers              +20%
    Radio: Satellite Relay         +15%
    Optics                         +15%
    Basic Electronics              +10%
    

Computer Operations (6 months MOS training)
Prerequisites: IQ 10
This rather broad MOS includes computer operators, network installers, and maintenance technicians. Because a soldier can be assigned to any of these roles with this MOS, he is trained for all of them; albiet not in the depth that the other MOS's may get.

MOS Skills

    Compter Operations             +10%
    Computer Programming           +10%
    Computer Hacking               +5% (Optional - GM's choice)
    Basic Electronics              +10%
    Any 2 Electrical Skills        +10%
    

Destroid Commando Pilot/Gunner (12 months MOS training)
Many thought that the birth of the Destroids and Valkyries would be the death of the tank - fortunately they coexist, though they share a rivalry as strong as any between rival services. Army Destroid operators control the service's artillery assets, as well as a large portion of its mobile striking power.

MOS Skills

    Pilot Robots & Power Armour    +10%
    Destroid Pilot Elite           +25%
    Destroid Combat: choose type
    Navigation                     +10%
    Weapon Systems                 +15%
    

Field Medic (4 months MOS training)
The Field Medic is a highly-trained, highly-motivated soldier essential to any platoon. Though most soldiers dread having to use him, when needed, he is rarely turned away; and his training is instrumental in the preservation of the Unified Forces Army forces.

MOS Skills

    Paramedic                      +10%
    Field Surgery                  +10%
    Pathology                      +5%
    

Mechanical Engineer (3 months MOS training)
The Mechanical Engineer can be found in any unit, working in the motor pool, or just acting as a transport operator. Their wide variety of vehicle skills make them a valuable addition to any ground-fighting unit.

MOS Skills

    Basic Mechanics                +10%
    Any 2 Mechanic Skills          +5%
    Auto Mechanics                 +10%
    Pilot Truck                    +20%
    Pilot Tank/APC                 +15%
    
Military Intelligence (2 months MOS training)
Prerequisities: IQ 10
Though limited largely to electronic intercepts, prisonner interrogation, and photographic analysis, the MI people are still occasionally called upon to lend field assistance. They are widely regarded as useless, largely because of faults not in processing, but in distributing information.

MOS Skills

    Radio: Basic                   +5%
    Computer Operations            +20%
    Military Intelligence          +15%
    Interrogation                  +15%
    Surveillance                   +15%
    Language of choice             +10%
    Electronic Warfare             +15%
    Photography                    +20%
    

Military Policeman (2 months MOS training)
Disliked by most soldiers, MPs are found on any post, ableit in small numbers. In the field, they handle prisonners, and control traffic routing. However, boredom leads some to overzealous performance of their duties.

MOS Skills

    WP Auto Pistol
    WP Blunt
    Military Etiquette             +15%
    Interrogation                  +15%
    Surveillance                   +15%
    

Power Armour Specialist (3 months MOS training)
The men and women of the army's elite assault teams, the Power Armour Specialists are thought by many to be full-bore crazy, much as the first paratroopers were. They are merely after a greater challenge than any offered by the line service.

MOS Skills

    Pilot Robots & PA              +10%
    Pilot Elite: UN Power Armour   +25%
    Mecha Combat: Cyclops
    Navigation                     +15%
    WP: Heavy Weapons
    

Scout (2 months MOS training)
Prerequisits: ME 12, PE 12
Scouts, or pathfinders, are responsible for spearhead operations - large units of scouts are known as pathfinders, and hit an area just ahead of an initial invasion to mark and clear landing zones. Individual scouts are used as pointment in line squads. The risks in the life of a Scout are high, but so are the prospects... if he survives.

MOS Skills

    Prowl                          +25%
    Camouflage                     +25%
    Nuclear, Biological, & Chemical (NBC) Warfare +20%
    Parachuting                    +15%
    WP: Knife
    WP: SMG
    

Sniper (3 months MOS training)
Prerequisits: ME 14, PE 12
Snipers are sent out in pairs, either on general interdiction or on "headhunter" missions, against military targets, and military targets only. They can reach targets untouchable by the rest of the Army.

MOS Skills

    Sniper                         +2 to hit
    Prowl                          +25%
    Detect Concealment             +10%
    Camouflage                     +25%
    Intelligence                   +20%
    Body Building & Weight Lifting
    WP: Bolt Action Rifle
    

Special Forces (6 months MOS training)
Prerequisits: IQ 8, ME 10, PS 12, PP 14, also must have completed three years as another MOS before applying for the Special Forces MOS.
Starting rank of Sergeant
The Special Forces are one of the most feared units amongst the Anti-UN, and Renegade Zentraadi. The Special Forces units are intelligent, resourceful, and deadly individuals, from a wide background.

MOS Skills

    SCUBA                          +10%
    Lore: Special Forces Tactics   +20%
    Intelligence                   +20%
    Pilot Robots & PA              +10%
    Mecha Combat: UNSM Power Armour
    NBC Warfare                    +20%
    Parachuting                    +15%
    WP: Knife
    WP: SMG
    Hand To Hand: Expert
    

Tank/APC Driver (3 months MOS training)
The thrill of driving several tons of metal at full speed toward the enemy is quite attractive to a certain breed - the tanker belives completely in hos own invincibility. Few can disprove him.

MOS Skills

    Pilot Tanks & APC's            +10%
    Weapon Systems                 +15%
    Auto Mechanics                 +10%
    Land Navigation                +10%
    Read Sensory Instruments       +10%
    


OCC RELATED SKILLS
Choose 6 skills. (2 additional skill at levels 3 & 6; 1 additional skill at levels 9 & 12).

Communications         -       Any (+10%)
Domestic               -       Any
Electrical             -       Basic Electronics only
Espionage              -       Intelligence only (+10%
Mechanical             -       Basic Automotive and Aircraft only
Medical                -       First Aid only (+10)
Military               -       Any
Physical               -       Any, except acrobatics
Pilot                  -       Any, except Variable Fighters & Mecha Combat (+10%)
Pilot Related          -       Any (+5%)
Rogue                  -       None
Science                -       Basic & Advanced Math only (+10%)
Technical              -       Any (+10%) 
WP                     -       Any

Secondary Skills
Select any 4 other skills with no bonuses.

Wages & Rank
The Unified Forces Army Soldier starts on 800 credits per month, and with a starting rank of Private.

Standard Equipment:

Special Assignment
The Unified Forces Army Soldier has access, with special permission, to use just about any piece of equipment, if it is necessary to complete their mission.

Experience Points/Levels
The Unified Forces Army Soldier uses the same chart as the UN Soldier, in regard to experience points and levels.


Credit Note
Thanks to Colin Darby (Thorn) for providing the Military Occupational Specialities, and background information.

© 1998 D. Henwood
Special thanks to Nathan for recovering the stats.


© Aaron Sketchley
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