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Maintained By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Stats By D. Henwood
Ver 1.1 2015.03.07

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

UNSDB: Police Officer OCC

Police01 (30K) Civilization without some form of order is destined to disintegrate into anarchy. It is the police that ensure that society is well ordered and they have done so since their creation by Sir Robert Peel in London in the year 1829. It is from their creator that police get the nickname of Bobby's. The police of the 21st century have evolved to embrace the advantage of technology with the Variable Patrol Craft used primarily by New Macross Emigrant Fleet police units.


Pre-requisite requirements
IQ 9, ME 9, PE 9. 9 months training with a starting age of 19.

OCC SKILLS

Law                            +15%
Investigation                  +10%
Steetwise                      +10%
Computer Operation             +10%
Land Navigation                +10%
Pilot Automobile               +15%
Radio Basic                    +10%
WP: Automatic Pistol
WP: Blunt (baton)
Hand to Hand: Basic (can be upgraded to Expert for one skill) 


Police Occupational Speciality (P.O.S.)
Police Officers must spend at least a year as a Patrol Officer before being eligable to choose a P.O.S. (Police Occupational Specialty).

Detective (Min IQ 10, ME 10, 3 months training)
Detectives are responsible for the investigation of crimes. They are commonly split up amongst specific departments centering on specific crimes. Detectives are plain clothed and do not drive patrol cars or Variable Patrol Craft, but drive nondescript vehicles.

POS Skills

Investigation                  +20%
Research                       +15%
Interrogation                  +10%

Police02 (33K) SWAT Team Members (Min PE 10, PS 9, 6 months training)
During Hostage situations and scenarios that require a fully armed and loaded combat team, the Police SWAT unit fills that role. Trained to deal with a wide variety of dangerous situations that regular patrol officers can't, the SWAT team has the weapons, armour, and equipment to complete any mission.

POS Skills

Strategy/Tactics               +15%
WP: SMG
WP: Automatic Rifle
Sniper

Variable Patrol Craft (Min PP 9, IQ 10, 1 years training)
The police of the New Macross Fleets, and a number of other Emigrant Planets have specially designed Variable Patrol Craft to assist them in their Police duties. The Variable Patrol Craft Pilot is trained to use all three of these vehicles.

POS Skills

Pilot Variable Patrol Craft    +15%
Mecha Combat: Variable Patrol Craft
Read Sensory Instruments       +10%
Weapon Systems                 +15%
Navigation                     +10%
Pilot Helicopter               +15%


Police03 (35K) OCC RELATED SKILLS
Police Officers choose 9 OCC related skills. (1 additional skill at levels 3, 6, 9 & 12).

Communications         -       Any (+10%)
Domestic               -       Any
Electrical             -       Basic Electronics only +5%
Espionage              -       None
Mechanical             -       Basic or Automotive Mechanics only (+10%)
Medical                -       First Aid only (+10)
Military               -       None
Physical               -       Any, except acrobatics
Pilot                  -       Any (+10% all ground vehicles)
Pilot Related          -       Any (+10%)
Rogue                  -       Any
Science                -       Any maths related (+10%)
Technical              -       Any (+10%) 
WP                     -       Any

Secondary Skills
Select any 4 other skills with no bonuses.

Wages & Rank
Police have a starting rate of 1,200 a month, increasing by 400 a month for every rank increase.

Standard Equipment:

Special Assignment
By P.O.S. (GM's discretion).

Experience Points/Levels
Police use the UN Soldier Experience Table.


© 2002 D. Henwood
Special thanks to Desubateta for recovering the stats.


© Aaron Sketchley
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