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Maintained By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Stats By D. Henwood
Ver 1.1 2015.01.25

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

UNSDB: UN Field Scientist OCC

Earth and her Colony Planets have many bright people who choose to become Scientists, and where better than the UN Spacy where the Military pays the wages instead of worrying where the next grant is coming from, and having everything you need at your fingertips. The selection process is hard and few make it through but the rewards are worth it. The starting age for a UN Field Scientist is 24.


Pre-requisite Requirements
IQ 12, ME 12 or higher preferred. A high MA & PP are also preferred but not necessary

OCC SKILLS

Radio: Basic                   +10%
Read Sensory Instrument        +10%
Language: Zentraedi            +20%
Literature: Zentraedi          +20%
Maths: Basic                   +20%
Maths: Advanced                +20%
Computer Operation             +10%
Research                       +20%
WP-Automatic Pistol
WP-Automatic Rifle
Hand to Hand:Basic (Can be upgraded to Expert for one skill) 

OCC Related Skills
Choose 8 skills. (1 additional skill at levels 2, 3, 6, 9 & 12).

Communications         -       Any (+10%)
Domestic               -       Any
Electrical             -       Any (+5%)
Espionage              -       Forgery, Intelligence & Wilderness Survival only (+5%)
Mechanical             -       Any (+10%)
Medical                -       Any (+15%)
Military               -       Any, except demolitions (+15%) 
Physical               -       Any, except acrobatics
Pilot                  -       Any, except Variable Fighters & Mecha Combat (+5)
Pilot Related          -       Any (+10%)
Rogue                  -       Computer Hacker only (+15%)
Science                -       Any (+15%)
Technical              -       Any (+15%) 
WP                     -       Any 

Military Occupational Specialities
(Choose one MOS then go on to choose your Secondary Skills).

Aquatic Research Scientist MOS
This Scientist is primarily found aboard UN Naval Vessels, and Riviera Class Resort Ships, or on water based Colony worlds dealing with their specialist subject of aquatics. Some branch in to the medical sciences as well to genetically engineer marine life forms for food purposes.

Marine Biology                 +20%
Ocean Geographic Surveying     +20%
Undersea Farming               +20%
Swimming                       +5%
SCUBA                          +5%
Boat: Motor & Hydrofoil        +10%

Computer & AI Research Scientist MOS
The search for better computer hardware and software is never ending, being it for civilian or military purposes. Civilian Computer/AI Researchers were behind the virtual idol known as Sharon Apple, whilst their Military counterparts at the same time designed and built the Ghost X-9 Unmanned Fighter.

Computer Programming           +20%
Computer Hacker                +20%
Radio: Lazer                   +15%
Electrical Engineer            +10%
Computer Repair                +15%

Exobiologist/Medical Sciences MOS
Along with Computers Medical Science is always looking to learn more from and about the human body. In the 21st Century however it is not only humans that Scientists wish to learn about but Zentraedi, Varauta, Zolanite, and newly met races as well.

Medical Doctor                 +20%
Biology                        +20%
Pathology                      +20%
Chemistry                      +20%
Chemistry: Analytical          +15%

Mecha Design Researcher MOS
As the enemies Mecha gets better so to must the UN Spacy's. And so it is that Mecha Design Researchers work long in to the night upgrading and creating Variable Fighters and Ships for the UN Forces, as well as new weapons of mass destruction.

Electrical Engineer            +10%
Mecha Electronics              +10%
Mechanical Engineer            +15%
Mecha Mechanics                +15%
Weapons Engineer               +15%

Space Sciences MOS
The universe is a big place and we know so little of it, which is why most Scientists special in Space Sciences travelling abord the Special Space Science Forces vessels to learn more of the mysteries of the Universe.

Astrophysics                   +20%
Astrology                      +20%
Navigation: All                +15%
Space Shuttle                  +10%
Computer Programming           +15%

Secondary Skills
Select 4 other skills with no bonuses.

Wages, Rank & Experience
The Field Scientist starts with the rank of Captain and a starting wage of 3200 credits a month.

Standard Equipment:


© 2001 D. Henwood


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