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Maintained By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Stats By D. Henwood
Ver 1.1 2015.01.22

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

UNSDB: Anti-UN Terrorist OCC

Not everyone within the territories controlled by Earth agree's with the UN Government. Some are so opposed that they actively try to overthrow the UNG through terrorist acts. They have a variety of reasons from Political through to Religious reasons. Some terrorists are professional terrorists for hire much akin to the mercenary but in a different brand of work.

Underfunded, under equipped and undertrained they wage their wars against the UN Government, the UN Armed Forces and various Police Divisions across human known space. Many could be your quiet but friendly next door neighbour working within an Earth or Colony City. Many work aboard Terrorist vessels in space, be they modified freighters, or captured UN Warships. Some have even received training in flying Variable fighters. They can be of any race, sex or background. Some even having served in the armed forces previously.

There is no set starting age that a Terrorist can start this career however most Terrorist Groups will not accept anyone younger than 16, and even then expect them to under go several gruelling months of unforgiving training. Although some have been known to take them as young as 8 years old.

Although aimed at the Anti-UN this OCC template can be used for any Terrorist Organisation, not just the Anti-UN.


Pre-requisite requirements
ME 11, PS 11 & PP 11 or higher preferred.

OCC SKILLS

Radio: Basic                   +10%
Navigation                     +15%
Pilot Trucks                   +10%
Pilot Automobile               +15%
WP-Automatic Pistol
WP-Automatic Rifle
Hand to Hand:Basic (Can be upgraded to Expert for one skill) 

Military Occupational Speciality(M.O.S.)

Choose one M.O.S. before choosing OCC Related Skills, this is the area that the Terrorist has specialised in.

Terrorist Soldier (4 weeks MOS training)
Pre-requisites required: PE 9
The frontline and most commonly seen Terrorist. This MOS of Soldier is the terrorist who actively does the majority of the work seen on the news. He will attack buildings, infiltrate bases to destroy equipment and in some rare cases go on suicide runs with explosives strapped to him/herself.
MOS Skills

Demolitions                    +15%
Intelligence                   +20%
Running
Swimming
Climbing
WP-Knife
WP-Heavy Weapons


Intelligence (6 weeks MOS training)
Pre-requisites required: IQ 10
Any terrorist organisation needs Intelligence Data to stay one step ahead of the government, or just to plan its next target. Terrorist Intelligence Agents almost never get involved in actual attacks or combat, preferring to watch and wait.
MOS Skills
Radio: Basic                   +15%
Computer Operations            +5% 
Military Intelligence          +15% 
Interrogation                  +15% 
Surveillance                   +15% 
Language of choice             +10%
Photography                    +20%


Deepcover Spy (6 weeks MOS training)
Pre-requisites required: IQ 10, ME 12, MA 10
Deepcover spies can be anywhere and undergo grueling training allowing them to slip into their role and gather information for the Terorist organisation. They are most commonly found working with Intelligence Agents who they pass their information to.
MOS Skills
Computer Operations            +5% 
Military Intelligence          +15% 
Read Sensory Instruments       +10%
Surveillance                   +10% 
Photography                    +20%


Computer Engineer/Hacker (6 months MOS training)
Pre-requisites required: IQ 12
Sometimes the only way to get the intel data that the organisation needs is to break into a computer and get it, which is precisely why they employ hackers. On the flipside however the terrorists usually require computers themselves and it is the other job of the Engineers/Hackers to maintain these systems. Usually these hackers are amongst the brightest and disillusioned of individuals. Playing with and breaking into networks being that which excites them the most.
MOS Skills
Computer Operations            +20% 
Computer Programming           +20% 
Computer Hacking               +15% (Optional - GM's choice)
Basic Electronics              +10%
Any 2 Electrical skills        +10%


Sniper (3 months MOS training)
Pre-requisites required: ME 14, PE 12
Terrorist organisations will target both military and civilians target from time to time, but will find themselves unable to get close enough to their target to plant a bomb or kill them up close. On these occasions they employ snipers to take out the target from a distance.
MOS Skills
Sniper                         +2 to hit
Prowl                          +15%
Detect Concealment             +10%
Camouflage                     +15%
Intelligence                   +10%
Body Building & Weight Lifting
WP-Bolt Action Rifle


Ships Crew (3 months MOS training)
Pre-requisites required: IQ 10, ME 10
Terrorist ships crews are given a crash course in piloting a variety of ships, from freighters modified for their use, to stolen UN Spacy Warships. Their training is not as good as that of the UN Spacy's but they have good allround skills which allow them to cover most roles aboard a spaceship.
MOS Skills
Weapon Systems                 +10%
Read Sensory Instruments       +15%
Navigation                     +10%
Radio: Scramblers              +10%     
Radio: Satellite Relay         +10%
Pilot: Spacecraft              +10%
EVA                            +10% 
Zero-G Movement                +15% 


Variable Fighter Pilot (6 months MOS training)
Pre-requisites required: PP 9
Terrorist organisations favour stealing UN variable fighters to use against the UN, or to protect theselves against the deadly and agile variable fighters. Terrorists undergo gruelling and intensive training in an attempt to mimic the UN's training of their VF pilots. Although the training is good it will never create VF pilots of the quality of those in the UN.
MOS Skills
Pilot Variable Fighter         +15%
Mecha Combat: Choose type
Navigation: All                +10%
Pilot Jet                      +15%
Weapon Systems                 +10%
Read Sensory Instruments       +15%
Hand to Hand: Expert


Pilot (4 months MOS training)
Pre-requisites required: PP 9
Terrorist organisations require transport. Although all of their members are trained how to drive a truck, some things require airlifting. The Terrorist pilot is trained to fly any manner of flight capable craft except for large Spacecraft and VF's. This includes both commercial and military fixed and rotor wing craft.
MOS Skills
Pilot Jet                      +15%
Pilot Helicopter               +15%
Pilot Spaceshuttle             +15
Navigation: All                +10%
Weapon Systems                 +10%
Read Sensory Instruments       +15%


OCC RELATED SKILLS
Choose 7 skills. (2 additional skill at levels 3 & 6,1 additional at levels 9 & 12)

Communications         -       Any (+10%)
Domestic               -       Any
Electrical             -       Basic Electronics only
Espionage              -       Intelligence only (+10%)
Mechanical             -       Basic Automotive and Aircraft only (Except by MOS)
Medical                -       First Aid, Paramedic only (+10)
Military               -       Any 
Physical               -       Any, except acrobatics
Pilot                  -       Any, except Variable Fighters & Mecha Combat(Except by MOS) (+10)
Pilot Related          -       Any (+5%)
Rogue                  -       None
Science                -       Basic & Advanced maths only (+10%)
Technical              -       Any (+10%) 
WP                     -       Any

Secondary Skills
(Select any 6 other skills with no bonuses)

Wages & Rank
The Terrorist rarely makes any money as this is something they do in between their regular civilian day job. However those working full time receive 800 a month.

Standard Equipment:

Terrorists recieve only what the organisation can afford however the below is common, anything else is up to the GM.

Special Assignment
Whatever their Organisation can afford, or they themselves buy (GM's discretion)

Experience Points/Levels
The Terrorist uses the same chart as the UN Soldier in regard to experience points and levels.


© 1998 D. Henwood


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