Sketchley's Statistics | MRG - play stats here ABOUT LINKS | MAIN INDEX | ||
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LOCATIONS | TRANSLATIONS | FAQ & RULES | UPDATES |
By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) | Ver 3.4 2022.10.10 |
Character's Name: |
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Player's Name: | E-mail: |
Occupation: | Rank: (GM will determine) |
Attributes
IQ: ME: MA: PS: PP: PE: PB: Spd: |
Derived Attributes (cannot be improved over time)
Luck: (average ME, MA, PP, and PB) Base Loyalty: (MA x 5)% Affected By Disease/Resistance to Disease: (PE x 5)% Derived Attribute-like Skills (can be improve over time just like skills) Charm/Impress/Seduction: ([PB-10] x 5; negative = 0)% Get Noticed: (PB x5%; inverse with a PB below 4 [Eg: PB 3 = 85%, usually with a negative response]) % Perception: ([IQ+ME] x 2)% Sense of Balance: (PP x 1)% Trust/Intimidate/Leadership: ([MA - 10] x 5; negative = 0)% |
HP: SDC: |
Spiritia Points (SP) Base SP: (ME x1) Accumulated SP: |
Level equivalent: (optional. To be filled by a GM) |
Education Class: |
Combat Bonuses: (optional)
__ actions + initiative + strike + parry |
+ dodge + pull punch + roll w/ punch/fall + roll w/ impact |
Other Combat Bonuses: (optional)
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Mecha Combat Bonuses: (optional) __ actions + initiative + strike + parry |
+ dodge + pull punch + roll w/ punch/fall + roll w/ impact |
Other Mecha Combat Bonuses: (optional) |
Equipment: (GM will determine) |
Savings: ¥ (GM will determine) Wage: ¥ (GM will determine) /month |
Age:
Gender: Handedness: Family Ethnicity: |
Height: cm
Weight: kg Hair colour: Eye colour: |
Birth Order:
Family: |
Birthplace World:
Settlement Type: Class: |
Who do you value most:
What do you value most: Morals (Alignment): (optional) Basic Personality: Likes: Dislikes: Biggest Secret: Reason For Joining: |
World view:
Current outlook: Belief System: Closest Ally or Friend: Worst Enemy or Rival: Short Term Goal: Long Term Goal: |
Childhood Events: | Life Events: |
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