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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com)
Original Stats by Dave Deitrich
Ver 1.0 2015.10.25

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

Fz-109 Elgerzorene

The following material is an adaptation of mecha from MACROSS 7, a sequel to the original Japanese MACROSS TV series (which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome.

Fz-109 ELGERZORENE VARIABLE FIGHTER

(Version 1.4 - Last Updated: 07/25/98 19:39)
RPG Stats by DAVE DEITRICH)
Background info provided by the MACROSS ONLINE COMPENDIUM
FZ109fighter (20K)

BACKGROUND

The Fz-109 Elgerzorene is the standard tactical Variable Fighter of the Varohta, a mysterious humanoid race living near the center of the galaxy that were encountered by the Macross 7 Emigrant Mission in 2045. The crew of the Macross 7 were initially shocked by the similarity between Varohta and the Unified Space Forces Variable Fighter technology, and theorized that the Varuta may be descendants of the SDF-2 Megaroad-01 (which disappeared in the same general area that the Varohta inhabit) or even descendants of the protocultures, beings who built the original Macross that crashed on Earth in 1999. However, military intelligence and interrogation of captured Varohta pilots later revealed that the Varohta were in fact descendants of the Megaroad-13 (which also disappeared near the center of the galaxy) and that the the Fz-109 was modeled after the VF-14 Hunter Fighter/Bomber that was produced by General Galaxy around 2025. The Fz-109 was NOT based on the VF-4 Lightning III Variable Fighters that were stationed on the Megaroad-01 when it disappeared.

The Elgerzorene is an extremely powerful and maneuverable variable fighter, easily superior to the Unified Space Forces's standard VF-11 Thunderbolt and nearly equal to the VF-17 Nightmare. The fighter carries a wide variety of weaponry, consisting of lasers, missiles, and a multipurpose gun pod similar to the GU-11 or GU-15 pods used by the Unified Space Forces. The powerful engines on the craft are based on the Shinnakasu FF-2770 thermonuclear turbine engines that are capable of operation both inside and out of a planetary atmosphere. The canopy is completely enclosed and provides no windows to the outside, affording the pilot with greater protection at the cost of being forced to rely on camera optics. But the most unique system on the Fz-109 is the Spiritia Absorption Beam, a product of Varohta technology designed to absorb Spirita from a humanoid victim and store it for return to base.

The speed and power of the Elgerzorene made it a deadly opponent in the early battles of the Macross 7/Varohta war, but as Unified Space Forces pilots became more experienced with fighting the Fz-109's, they began to develop strategies for beating them. Likewise, the Macross 7 development staff began producing new variable fighter designs and upgrading old ones to make them more than a match for the Elgerzorenes. Eventually the Varohta countered with a more developed version of the fighter (the FBz-99G Zaubergeran and the Az-130A Pantserzorene) but the Fz-109 still remains the primary fighter of the Varohta military. FZ109fsoldier (61K)

RPG STATS

Vehicle Type:
Fz-109A (Standard version)
Fz-109F (Upgraded version assinged to commanding officers)
Class: Main Tactical Variable Fighter
Manufacturer: Varohta, based on technology from General Galaxy
Crew: One pilot wearing Tactical Life Support System

MDC BY LOCATION:

    Head Lasers (2, Fz-109F only)                50 each
(1) Head                                        100
    Hands (2)                                    60 each
    Arms (2)                                    120 each
    Shoulders/Missile Launchers (2)             120 each
    Shoulder Lasers (2, Fz-109F only)            50 each
    Legs & Thrusters (2)                        250 each
    Rapid-fire laser cluster (chest)             40
    Large-bore blaster cannon (chest)            40
(2) Main Body                                   350
    Wings (2)                                   120 each
    Reinforced Pilot Compartment/Escape Pod     150
    Multipurpose Gun Pod                         75

NOTES:

(1) Destroying the head of the Elgerzorene will knock out the mecha's major sensor systems, including nightvision, thermal, spiritia sensor, and even the main optical system. This puts the pilot in a VERY bad position, as he will have to rely on backup sensors not designed for combat. The pilot will suffer a -5 to hit and dodge, and have a -5 penalty to initiative until he can retreat and have his sensors fixed. The Spiritia Absorption Beam will also be destroyed if the head is knocked out.
(2) Depleting the MDC of the main body will destroy the mecha. The pilot may attempt to eject in the cockpit section/escape pod before the craft explodes, but the computer will NOT automatically eject the escape pod like Unified Space Forces mecha are designed to do.

SPEEDS:


RUNNING, BATTROID CONFIGURATION: 112 kmph
LEAPING, BATTROID CONFIGURATION: 6 m high or 9 m long without thrusters.
FLYING, BATTROID CONFIGURATION: 320 kmph maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.

FLYING, GERWALK CONFIGURATION: Mach One (1,072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.

FLYING, FIGHTER CONFIGURATION: Mach 4.5+ (4,824 kmph) max speed at 10,000 meters or less above sea level. Mach 10.5+ (11,256 kmph) max speed at 10,000-30,000 m above sea level. Mach 21+ (6.25 kmps) max speed at 30,000+ m above sea level. The Fz-109 is fully transatmospheric and can attain orbit above an Earth-type planet without extra booster assistance. Maximum rate of ascent is 42,000 m/min. G limits are +34.1 to -20.1 standard Earth gravities.
MAX ENGINE THRUST: 52,500 kg x2 for Fz-109A, 55,000 kg x2 for Fz-109F.

STATISTICAL DATA:

FZ109fplane (39K)
HEIGHT:
54.75 ft (17.11 m) in Battroid configuration.
24.63 ft (7.70 m) in GERWALK configuration.
12.16 ft (3.80 m) in Fighter configuration.
WIDTH:
38.33 ft (11.98 m) at shoulders in Battroid configuration.
63.90 ft (19.97 m) in GERWALK or Fighter configuration with wings at maximum extension.
LENGTH:
13.95 ft (4.36 m) in Battroid configuration.
51.40 ft (16.06 m) in GERWALK configuration.
64.26 ft (20.08 m) in fighter configuration.
WEIGHT:
12,500 kg (Fz-109A)
13,200 kg (Fz-109F)
PHYSICAL STRENGTH:
Equal to a P.S. of 75
CARGO:
Small compartment behind pilot's seat for personal belongings.
POWER PLANT:
Two Shinnakasu/Daimler FF-2770D thermonuclear turbine engines, equipped with three-dimensional convergent/divergent vectored exhaust nozzles for enhanced V/STOL performance and maneuverability, as well as hexagonal underfuselage air intakes for use in an atmosphere. Several additional Pratt & Whitney/Daimler HMM-5C high-maneuverability vernier thrusters for additional mobility are mounted at key positions along the mecha's hull.

WEAPON SYSTEMS:

  1. FIXED SHORT-RANGE MISSILE LAUNCHERS (8):
    The main armament for the Fz-109 consists of 8 missile launchers, 4 mounted on each engine nacelle/shoulder of the mecha. Each missile launcher contains 5 SRM missiles and can fire 1 missile per melee round (including reload time), so volleys of up to 8 missiles can be fired each round. Armor-piercing SRMs are standard issue for the Fz-109, but other types can be mounted if desired.

  2. LEG-MOUNTED MEDIUM-RANGE MISSILE LAUNCHERS:
    Each leg of the Elgerzorene is equipped with a concealed missile launcher bay that can hold up to 8 medium-range missiles. When armed, the missile launcher assembly rises out of the leg units, allowing all 8 missiles to be fired at once (if necessary). The missiles can be fired in any mode - Fighter, GERWALK, or Battroid. Any type of Medium Range Missile can be used in the launchers, but high explosive are standard issue.

  3. ANTI-AIRCRAFT PULSE LASERS (Fz-109F ONLY):
    The command version of the Elgerzorene mounts four heavy-duty pulse lasers in addition to the standard armament found on the Fz-109A version. A pair of these lasers are mounted on the head in Battroid mode, and on the nose of the craft in Fighter and GERWALK modes. The other two lasers are mounted on the shoulders/engine nacelles of the Fighter in front of the missile launchers. These lasers are similiar to the standard lasers mounted on the heads of Unified Space Forces Variable Fighters, and are intended primarily for use in air combat skirmishes and defensive purposes. The lasers can only fire forward in Fighter or GERWALK modes, but can be adjusted to fire front or back in Battroid mode.

    FZ109fighter2 (25K)

  4. LARGE-BORE BLASTER CANNON:
    The Fz-109 is equipped with a heavy blaster cannon for use in close-range combat. The blaster cannon is mounted on the lower chest of the mecha in BATTROID mode, and on the rear fuselage of the craft in fighter and GERWALK modes. In the latter two modes, the cannon can only fire behind the mecha; it can only fire forward in Battroid mode. This reason, combined with the short range of the cannon, makes it mostly useless except in close-range hand-to-hand combat.

  5. RAPID-FIRE LASER CLUSTER:
    Each Elgerzorene is equipped with a cluster of small laser cannons intended for use in short to medium range combat, either against other mecha or ground forces. These lasers are mounted on the lower chest of the mecha in Battroid mode, and on the rear fuselage of the craft in Fighter and GERWALK modes, opposide the large-bore blaster cannon. The cannon is restricted to firing behind the mecha in fighter and GERWALK modes, and can only fire forward in Battroid mode. The Fz-109A is mounted with two individual lasers in the cluster, while the Fz-109F has three.

    FZ109gunpod (12K)

  6. MULTIPURPOSE GUN PODS (2):
    The primary handheld weapon for the Fz-109 is a gun pod similar to the old GU-11 used by the original VF-1 Valkyrie. The Elgerzorene's gun pod is shorter, however, and features a targeting sensor on the front and a removable clip on the back for easy reloading. Each Fz-109 has TWO gun pods, one mounted in each leg in fighter mode and ejected into the hands in GERWALK and Battroid modes. There is also one spare clip for each gun pod in each leg of the mecha. Pilots of the Elgerzorene usually only use one gun pod at a time to extend their ammo supply. The gun pods can be fired in all three modes; in Fighter mode the shots exit out of concealed ports in the engine nacelles.

  7. SPIRITIA ABSORPTION BEAM: FZ109beam (41K)
    The most unique weapon of the Elgerzorene is the Spiritia Absorption Beam. A product of Varohta technology, this energy beam is designed to drain the Spiritia from a humanoid and store it for later use. This is the main purpose of the Fz-109, to serve as a combat ready vehicle for retrieving spiritia from the Varohta's enemies.
    The Spiritia Absorption Beam projects a pencil-thin beam of energy that can penetrate ANY form of armor (even starship armor) without any deflection. Fortunately, the beam has a fairly short range and must be used in close combat. Furthermore, for the beam to have any effect it must strike the BRAIN of a victim; if it hits any other part of the body all the beam produces is a mild stinging sensation. For this reason the beam is usually only used after a target has been incapacitated or otherwise restrained. (In the TV series it is very common for Fz-109s to go after Unified Space Forces pilots who have ejected in order to drain their spiritia).

    For more information on Spiritia, refer to the optional Spiritia rules.

  8. HAND TO HAND COMBAT:
    If necessary, the pilot of the Fz-109 can engage in melee combat rather than use a weapon. The Variable Fighter is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

    DAMAGE:


STANDARD EQUIPMENT FOR THE Fz-109:


FZ109gerwalk (37K)

COMBAT BONUSES FOR ELGERZORENE FIGHTER TRAINING:

NOTE: Fz-109s are often piloted by brainwashed humanoids who have had their spiritia drained. Brainwashed pilots tend to be sluggish, and suffer a -2 to initiative and -1 to hit and dodge rolls during combat.

Fz-109 ELGERZORENE COMBAT TRAINING


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Macross 7
  • Macross Chronicle Fz-109 article
  • Macross 7 Animation Materials
  • Macross Compendium Fz-109 Elgerzorene article

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