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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.3 2016.02.08

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

VF-19 Excalibur

VF19AFighter (38K)

BACKGROUND

The VF-19 Excalibur was based on the VF-11 Thunderbolt, and developed by Shinsei Industry from the end of October, 2037, for Project Supernova. Project Supernova was completed in 2040, with the VF-19 Excalibur being declared the project winner. In 2041, it is decided that the airframe will be deployed as the next generation main variable fighter of the Unified Forces.

Due to cost and performance issues (in the sense that the Unified Government didn't want it's affiliated emigrant planets and fleets to have an equal military capability), the VF-19 was not widly deployed. Instead, the VF-171 Nightmare Plus, which first flew in 2046, was adopted and widly deployed as the main multipurpose heavy variable fighter of the Unified Forces in the 2050s.


RPG STATS

Vehicle Type: Advanced Variable Fighter
Class: Variable Vehicles
Crew: one pilot in Marty & Beck VX-Mk-12a mobile G-reducing seat wearing Tactical Life Support System.
Manufacturer: Shinsei Industry
Government: Unified Government
Customer: Unified Air (primary) & Space Forces

Design Features: VG wing with forward-swept standard cruising configuration; canard forward wing; vertical T-O and landing (VTOL); supersonic cruise and maneuvering in region of Mach 5+ below the stratosphere; wrap-around imaging monitor screens in all variable modes; two-dimensional thrust vectoring with two independently pivoting exhaust nozzles; option of external radome. Retractable tricycle undercarriage landing gear with catapult hook. Two steerable nose-wheels retract rearward into nose and twin coupled main wheels forward into fuselage.

Variants:


MDC BY LOCATION:

Location MDC Location MDC
Head Laser
Head 1
Hands (2)
Arms (2)
Shoulders (2)
Legs & Thrusters (2)
Main Body 2
Canards (2)
Main Wings (2)
20
70
30 each
100 each
100 each
200 each
325
30
100 each
Tails (2)
Gun Pod
Shield
Pinpoint Barrier Shield 3
Pilot Compartment/Escape Pod 4
Main Booster Packs 5 (2)
Leg Packs 5 (2)
Shoulder Packs 5 (2)
Optional Fold Booster
50 each
125
150
100
150
100
150
75
150


VF19AGERWALK (42K)

SPEEDS:

RUNNING: BATTROID MODE: 192 kmph
LEAPING: BATTROID MODE: 15 m high or 21 m long without thrusters.

FLYING: Mach 5.1+ at 10,000 m; cruising speed Mach 21+ at 30,000+ m
VTOL: all modes capable

Maximum airframe design load: +35.5 to -20.0.
Ceiling: unlimited (Capable of launching into satellite orbit over an Earth-class planet)
Maximum rate of ascent: 68,000 m/minute (Fighter)
Combat Action Radius (in atmosphere): nearly unlimited

Operational Underwater Depth: ?200? m (Battroid & GERWALK).


STATISTICAL DATA:

HEIGHT:
Battroid (w/o laser cannons): 15.48 m.
GERWALK: under investigation
Fighter: 3.94 m.

WIDTH:
Battroid: under investigation
GERWALK & Fighter: 14.87 m with wings at maximum extension.

LENGTH:
Battroid: under investigation
GERWALK: under investigation
Fighter: 18.62 m

MASS: A: 8,700 kg, B: 8,930 kg, C: 8,750 kg, D: 8,980 kg

PHYSICAL STRENGTH: equal to a PS of 50
CARGO: Small compartment behind pilot's seat for personal belongings.

POWER PLANT: Two 56,500 kg Shinsei Industry/P&W/Roice FF-2200 Thermonuclear Turbine Engine (initial type). Many LHP-10S High Manueverability Vernier Thruster and some LHE-10B Attitude Control Vernier Thruster.


DEFENSIVE SYSTEMS

1. 3RD GENERATION ACTIVE STEALTH SYSTEM

The VF-19 is equipped with an advanced Active Stealth System; which is useful against fighter mounted radar, radard-guided missiles and so on, but it is difficult to deceive large radars and the like. -40% to Read Sensory Instrument checks to detect the VF-19, and when being attacked by missiles, either add +30% when chaff and flares are used, or roll on the following: Since the VF-19's stealth capability is a system in the airframe, it can be damaged or destroyed. Once the Valkyrie has lost half of its main body MDC, there is a 50% chance that the stealth system will fail every time the main body of the craft is hit thereafter. Once the stealth system has failed, it will not work again until repaired at a Unified Forces base. For more information on stealth, please refer to the stealth rules.

2. ESCAPE POD

The entire reinforced cockpit of the VF-19 is a detachable escape pod that can be jettisoned when the Valkyrie is destroyed. The ejected cockpit does not contain thrusters, but does contain a powerful locator beacon and an integrated life support system that can support the pilot for up to 24 hours after ejection. The pod is also equipped with parachutes in case of ejection in an atmosphere. The combat computer is programmed to automatically eject the escape pod if the Valkyrie is destroyed (main body MDC reduced to 0), but this can be overridden if the pilot is feeling suicidal for some reason.

3. INTERNAL MULTIPURPOSE CHAFF/FLARE/SMOKE DISCHARGER SYSTEM

A combined chaff, flare and smoke discharger, that's useable in all modes. When used, they fire a burst of 6 flares, 1 exploding chaff container or one cloud of white smoke per 1 unit listed in the stats. Chaff and flares are unique in their means of countering missiles. VF19ABattroid (53K)

4. HEAT AND RADIATION SHIELDS

Special shielding prevents the penetration of life threatening heat and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.

5. HOWARD PBS-03F FIXED PIN-POINT BARRIER SYSTEM

A fighter-sized Pinpoint Barrier System. Even if destroyed by combined attacks, the shield will regenerate itself within 2 rounds. In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack.

THE SYSTEM IS ONLY AVAILABLE IN GERWALK AND BATTROID MODES AND LIMITED TO THE LOWER ARMS AND FISTS.

OPTIONAL RULE: chance of overloading if hit with too much damage at one time.

7. SELF-DESTRUCT

To prevent capture of a Variable Fighter by the enemy, the pilot can activate the VF-19's self-destruct system, which will cause the fighter to explode after a delay of up to 60 minutes (time is set by the pilot). The explosive damage is contained within a 6 m area and inflicts 1D6x10 M.D. to everything within the radius of the explosion. All internal systems are obliterated.

8. SWAG ENERGY CONVERSION ARMOUR

The VF-19 uses excess power from the engines in battroid and GERWALK modes to reinforce the armour strength of the VF-19. Effectively triples the armour's durability.
OPTIONAL RULE: reduce the MDC to one-third (33%) in fighter mode to represent the armour gains. Not recommended for "hero" mecha.


OFFENSIVE SYSTEMS

1. FIXED MAULER REB-30G ANTI-AIRCRAFT BEAM GUN: (1)

Mounted on the head turret when in Battroid mode, and in the central dorsal section of the main body, pointed rearward, in Fighter and GERWALK modes. This beam-gun can be fired above or behind the mecha in Fighter and GERWALK, but not side to side. The head turret can fire in all directions except down in Battroid. Fires a 9,500 kw fiber laser. Can be used at Mach 4+.

2. SEMI-FIXED MAULER REB-23 LASER GUNS: (2)

Two laser guns are mounted in the wing-roots of the VF-19. They are fixed forward in Fighter and GERWALK. They are semi-fixed in Battroid; the beams can be aimed about 45 degrees in any direction along the front arc of the mecha as they exit from the the hip-mounted wing units. Fires a free-electron laser with a maximum output of 1.5 MW at 6+ G loads.


VF19GunPod (18K)

3. HOWARD GU-15 EXTERNAL GUN POD: (1)

The main weapon of the VF-19. The gun pod is mounted on a special hardpoint below the AVF in Fighter, and is hand-held in GERWALK and Battroid. The gun pod has a maximum rate of fire of 2,000 rounds per minute, and a muzzle velocity of 4,000 m/s in atmosphere. It can be used during high G manuevers as well as during EMP attacks. The GU-15 uses clips of ammo. Two spare clips for the gun pod are mounted on the back of the VF-19's bulletproof shield; replacing a clip takes two melee actions and can only be done in GERWALK or Battroid.


4. Internal Armament Loading Bays (2)

Each engine nacelle of the VF-19 contains an internal armament loading bay, which can be customized for different mission objectives and carry a variety of different payloads. Any type of internal pallet may be used. The leg pallets can be used in all modes.


5. Wing Hard Points (6)

The VF-19 has 3 hardpoints per wing and 1 per wing-root. However, due to restrictions, usually only 2 hardpoints per wing are used, for a total of 6. Some standard hardpoint loads are as follows. For alternatives, refer to the Hardpoint and Missile Details.

Note: due to the location of the hard points, ALL missiles must be fired or ejected before the VF-19 may convert to Battroid. For this reason the hard point missiles are usually fired within the first few passes of an attack; which is the standard Unified Forces tactic.

Standard Hardpoint Loads (per wing. Double for total load)
  • Standard: none
  • Air-to-Air Combat: 1, 2, or 3 HMM-111CS
  • Air-to-Air Interception: 1 or 2 CHM-2, 1 or 2 HMM-111CS
  • Air-to-Space Interception Light: 1 AOM-8S, 1 HMM-111CS
  • Air-to-Space Interception Heavy: 2 or 4 AOM-8S, 1 or 2 HMM-111CS
  • Long-range Interception: 1 SPP-8, 1 or 2 HMM-111CS
  • Heavy Combat: 1 HMM-111CS, 1 LPP-12, 2 SPP-8
  • Heavy Assault: 1 or 2 RMS-5, 1 HMM-111CS
  • Standard VF-19 Munitions per Hardpoint
    HMM-111CS High-Maneuverability Missile
  • LOCATION: All Hardpoints (A,B,C,D & E,F,G,H or B & G (or B,C & E,F) in combination with other munitions
  • RATE OF FIRE: 1 per hardpoint
  • PAYLOAD: 1 per hardpont; 8 total

    AOM-8S Two-step Interception Missile
  • LOCATION: All Hardpoints (A,B,C,D & E,F,G,H)
  • RATE OF FIRE: 1 per hardpoint
  • PAYLOAD: 2 per hardpont; 16 total
  • RMS-5 Large Anti-ship Reaction Missile
  • LOCATION: Inner Hardpoints (C,D & E,F)
  • RATE OF FIRE: 1 per hardpoint
  • PAYLOAD: 1 per hardpont; 4 total

    CHM-2 High Speed Manueverable Missile
  • LOCATION: Middle & Inner Hardpoints (B,C,D & E, F,G)
  • RATE OF FIRE: 1 per hardpoint
  • PAYLOAD: 1 per hardpont; 6 total
  • SSP-8 Propelled Mass-Driver Pod
  • LOCATION: Middle & Inner Hardpoints (B,C,D & E, F,G)
  • RATE OF FIRE: 2 per hardpoint
  • PAYLOAD: 2 per hardpont; 8 total

    LPP-12 Propelled Laser Pod
  • LOCATION: Inner Two Hardpoints (B,C & D,E)
  • RATE OF FIRE: 1 per hardpoint
  • PAYLOAD: 1 per hardpont; 6 total

  • 6. HAND TO HAND COMBAT

    If necessary, the VF-19 can engage in melee combat rather than use a weapon. The VF-19 is extremely agile, and can execute most typical hand to hand combat moves; such as punches, jump kicks, leap attacks, rolling with impacts, etc..

    DAMAGE:


    PrototypeBooster (11K)

    OPTIONAL EQUIPMENT (FAST PACKS & SUPER PARTS)

    On the dorsal surface, the VF-19 features a pecial equipment hardpoint for mounting a single Fold Booster. The booster must be ejected prior to transformation.


    FAST PACKS & SUPER PACKS

    As the VF-19 airframe itself was given sufficient functions to accomplish operations, it doesn't have the same degree of impending need for FAST Packs as the VF-1, and their development priority was low as the VF-19 is a stealth fighter. However, as the deployment of the VF-19 to combat forces advanced and they participated in action with space battleships, voices were raised that FAST Packs are actually needed. It was then decided to hurriedly develop FAST packs for the VF-19.

    When the VF-19's FAST Packs have been expended, they can automatically detach so that there is no effect on the main body of the craft. The NP-BAP-15c Booster Units of the Super pack are only used in space. They can be used in an atmosphere, but they disrupt the max speed (-50%), and hamper manueverability (-1 to dodge) - which negates any benefits the packs may provide. Reentry with the packs on is impossible.

    VF19ASuperParts (61K)

    1. NP-BAP-15c Booster Unit:

    A variable thrust type HVRK-27 hydrogen-fueled engine with a maximum thrust of 96 t is installed as the booster in a Shinsei Industry Booster Unit, which is based on the FAST Pack for the VF-11. When compared to the VF-11, the Booster Unit implements about twice as much maximum thrust and operating time from the increased tank capacity and engine.

    1,990 kg thrust LHP-10S verniers are installed to the left and right of the engine, and they compensate for the degredation of mobility caused by the increase in mass from the mounting the FAST Packs. The NP-BAP-15c Option Packs have dedicated built-in space forward of the engines. The HMMP-15 micro-missile pallet and HMPP-12 multiple weapon pod can be installed in this space. Even though two symmetrical packs are stored on the right and left of the VF-19, the left and right are seperate pods; with one of the two able to carry something other than a fuel tank, or both can be fuel tanks for long-range operations.

    The NP-BAP-15c are often used together with the NP-AB-20b and NP-FB-FA07, and this indicated combination is called a Super Pack. The NP-BAP-15c can have 2 different types of optional equipment installed in each booster (or 2 of the same). Select from the following options:


    2. NP-AB-20b Conformal Tank (2)

    Mounts on the outside of the engine nacelle. Contains a fuel tank and an internal pallet, which is usually the B7 Pallet Micro-missile Launcher. It can be used within the atmosphere and is considered to be the main FAST Pack of the VF-19. The pallets can be customized for different mission objectives and carry a variety of different payloads. Any type of internal pallet may be use. The pallets can be deployed in any mode.

    3. NP-FB-FA07 Conformal Tank (2)

    Mounts dorsally behind the structures that become the shoulders in battroid mode. Contains a fuel tank. Is commonly used with the NP-AB-20b, and is considered to be the main FAST pack of the VF-19. Becomes a supplemental fuel tank for the NP-BAP-15c Booster Unit if they are installed.


    SENSOR SYSTEMS


    OTHER STANDARD EQUIPMENT


    COMBAT BONUSES FOR VF-19 TRAINING

    BASIC VARIABLE FIGHTER COMBAT TRAINING

    Basic training for non-pilot military personnel.

    ADVANCED VF-19 COMBAT TRAINING

    Advanced training for pilots specializing in the VF-19.


    REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Variable Fighter Master File: VF-19 Excalibur
  • Macross Chronicle
  • Great Mechanics.DX
  • Macross Digital Mission VF-X2
  • Macross Compendium

  • © Aaron Sketchley
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