Sketchley's Statistics MRG - play stats here ABOUT LINKS logo_macross30th (4K) MAIN INDEX
LOCATIONS TRANSLATIONS FAQ & RULES UPDATES
By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.8 2015.08.25

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

ARMD Combat Space Carrier

BACKGROUND

The ARMD (Armaments Rigged-up Moving Deck) is a Space Carrier that has a mechanism for docking with the SDF-1, and was expected to have been operated as a sub-system of the Macross.

Even though this warship was initially developed as an orbiting station for space fighters, midway through development it was included as part of the Macross's Strategic Systems, and had improvements conducted on it's front part. As a result, besides being given a mechanism to attach to the Macross, such things as its armour plating, beam guns and missile launchers were increased, and the ARMD's fighting strength, propulsive power and so on were improved.

Among the 8 ARMD, ARMD 01 and ARMD 02 were built in the earlier period and were also operated as Variable Fighter test flight stations. As the warship verified that it had excellent all-purposefulness in these tests, it came to join the space patrol fleets with several Space Destroyers. In 2009, when the two ships that were deployed to space were attacked by the Zentraadi Forces immediately following the Macross's Space Launch Ceremony, they returned fire by sortieing their carrier borne craft, such as the Lancer II. However, as the difference in fighting power was great, the Zentraadi defeated the two ships.

The ARMD was based on a front-line station that was built at Lagrange 5, and proved to have a style that supported combat with it's improvements in such areas as it's bridge and armament group. The armaments that where installed when the ARMD was improved are guided focusing beam guns and large and medium sized missile launchers. As a result, this warship guaranteed an offensive ability that could also cope with a fleet battle. The ARMD's internal structure is hardly changed from the front-line station, and it is thought that the fighter hangar and maintenance deck were also used without change.

In addition to the bridge being installed at the front of the ship, it's understood that thrusters are also installed on both ends of the ship; and even though a thruster part is installed in the rear part of the ship, it's guessed that the thruster is combined with the parts used in docking with the Macross.

Ghost unmanned fighters, Lancer II manned fighters, and the VF-1 were carried aboard the ARMD. The ARMD also functioned as these fighter's carrier and headquarters.

By 2014, 14 had been created for the Unified Forces, with plans for 15 and onwards in existance. The 11th to 14th ARMD had a fold system built into the ships, with the 11th having folded to catch up to and merge with the Megaroad 01 Fleet.

Author's note: available information at the time of writing implies that the ARMD class ceased production when the ARMD-II class began production around 2015. It is likely that 2 to 3 more ARMD class ships were produced by then, for a total of 16 or 17.


RPG STATS

Vehicle Type: Space Combat Carrier
Class: Carrier
Crew: 1,200 (75 officers, 925 enlisted, 200 pilots with capability to accommodate another 250 personnel on special assignment).
Manufacturer: Unified Space Forces Space Armory
Government: Unified Government; New Unified Government
Customer: Unified Forces

Design Features: increased armour plating; improved propulsive power and armaments

Variants:

Ships of Class:
ARMD-1 H.J. Niiven
ARMD-2 Invincible
ARMD-3 Enterprise
ARMD-4 Clemenceau
ARMD-5 Akagi
ARMD-6 Constellation
ARMD-7 Ranger
commissioned before 2009.01; destroyed 2009.02
commissioned 2009.01; destroyed 2010.02
commissioned 2009.08 (02?); destroyed 2010.02
commissioned 2009.10 (08?); destroyed 2010.02
commissioned 2010.01 (2009?); destroyed 2010.02
commissioned 2010.01 (2009.11?); close defense of Apollo base
commissioned 2010.01 (2009.10?); destroyed 2010.02
ARMD-8 Midway
ARMD-9 Minsk
ARMD-10 Haruna
ARMD-11 Kiev
ARMD-12 Independence
ARMD-13 Forrestal
ARMD-14 Rhysling
Commissioneed 2011 (2010.01?); close defence of L-5
commissioned 2011.08 (2010.11?); departed with Megaroad-01
commissioned 2011.08; departed with Megaroad-01
commissioned 2012.02; 2013.02 merged with Megaroad-01 Fleet
commissioned 2013.02
commissioned 2014.05
commissioned 2014.09

Note: content in brackets with question marks is the earliest appearance; which may indicate when the hull was finished and VF squadrons began transferring to it, not necessarily when the ship was commissioned.


MDC BY LOCATION:

Location MDC Location MDC
(1) Main Body
(2) Main Engines
(2) Sub-Engines (2)
(3) Bridge
(4) Sensor Array (4)
Guided Focusing Beam Gun Turrets (5)
Large Anti-Ship Missile Launcher (2)
8,000
2,000 each
750 each
750
350 each
450 each
600 each
Medium Anti-Ship Missile Launcher (6)
Small Anti-Aircraft Guns (48)
Outer Hull (per 12 m area)
Interior Hangar Walls (per 6 m area)
Interior Walls (per 3 m area)
(5) Pinpoint Barrier System (2) (2020 onwards)
250 each
100 each
300
20
200 (SDC)
5,000 each


LowerFrontM7TrashFleet (30K)

SPEEDS:

Speed (sublight): 0.1 speed of light (approximately 30,000 kmps)
Speed (Auxiliary Drives): Mach 6 in space.
Space Fold Range: 25 light years if there are no fold faults (from ARMD-11 only).

Planet bound: cannot fly in an atmosphere. Will burn up and crash.
Maximum Range: estimated 20 year life span, which can be extended with regular maintenance and overhauls.
Maximum Underwater Depth: N/A

Maximum rate of ascent: 400 m per minute using the anti-gravity propulsion system.
Maximum instantaneous acceleration during combat: 1.55 G+


STATISTICAL DATA:

Height: under investigation
Width: 220 m
Length: 430 m
Operational Inertial Mass: 174,000 t

Power System: Over Technology Advanced Heat Pile System x2
Jet Propulsion System: Over Technology Advanced Main Nozzle Cluster OTMN-3T x2, many Vernier Thrusters
Fold Engine: OTM Macross Fold engine cluster system.
Gravity Control System: Over Technology Advanced Gravity Control System


DEFENSIVE SYSTEMS

1. HEAT AND RADIATION SHIELDS

2. SELF-DESTRUCT

3. ENERGY CONVERSION ARMOUR

4. SHIP-BORNE PIN-POINT BARRIER SYSTEM (2020 onwards)

5. ELECTRONIC COUNTERMEASURES

Note: In space, Radio and Radar Waves are range x10.


OFFENSIVE SYSTEMS:

Note: Stats indicate the Effective Range. Maximum Range is effective range x1.5, but is -3 to strike.
In space: Explosions and shock-waves: range x 10, but damage x0.1 in the extended shock-wave; Lasers: range x2; Extended range is range x3, but is -2 to strike and damage x0.5; Other weapons: range x2

1. OVERTECHNOLOGY GUIDED FOCUSING BEAM GUN SYSTEM (5)

Two are mounted dorsally on the bow, and three are mounted ventrally at the stern. The gun barrels can be aimed and fired independently, but can only be moved vertically to a new target.


2. LARGE ANTI-WARSHIP MISSILE LAUNCHER (2)

Anti-warship missile launchers are built into the rear of the upper surface of the ARMD. The cover opens, and the missile rises above the surface of the ship using vernier thrusters built into the missile itself. The verniers then jet at their maximum output, and the missile charges toward the target at high-speed. The large missile has an astounding destructive force that can defeat a Zentraadi ship in a single attack. The missile automatically pursues it's target with the verniers it's equipped with. The missile has a kind of reaction shell whose destructive force surprised the Zentraadi.


3. MEDIUM SELF-GUIDED ANTI-SHIP MISSILE LAUNCHER (6)

Three are mounted on each of the auxillary engines on the sides of the hull. Each launcher has three (3) launch tubes, that automatically reload after firing.


4. SMALL ANTI-AIRCRAFT GUNS (48)

Mounted all over the hull, approximately 8 per side. The guns are essentially a GU-11 gun pod mounted on a turret with a larger magazine. With a rate of fire of 1,200 rounds per minute, the guns can expend their entire magazine within seconds. To prevent this, they have been mechanically preset to be able to fire in burst of either 5, 10, 20 rounds, or multiples of 10 until the magazine is emptied.


5. SHIP-BORNE CRAFT (STANDARD)

Ghost unmanned fighters, Lancer II manned fighters, and up to 8 squadrons of 16 to 20 Variable Fighters are also loaded on the ARMD. The ARMD functions as their carrier and headquarters. The armoury usually has enough stores (Super Parts, missiles, etc.) for 5 to 10 combat sorties.

The hangar ceiling is 15 m high. Only the hangars and cargo bays are macron (battroid) scale. The rest of the ship is micron scale.

Initial Period Type:
  • 270 QF-3000E Ghost
  • 78 SF-3A Lancer II
  • 48 to 60 VF-1 in 3 squadrons
  • numerous other small craft (Shuttle/Liason Craft, Spider Bug, etc.)
  • Middle Period Type (2014~):
  • 64 to 80 VF-1 or VF-5000
  • 64 to 80 VF-4
  • numerous Shuttle/Liason Craft, Spider Bug, etc.
  • Later Period Type (2030~):
  • 32 to 40 VA-3
  • 64 to 80 VF-11
  • 32 to 40 VF-14
  • numerous Shuttle/Liason Craft, Spider Bug, etc.

  • 6. HAND TO HAND COMBAT

    If necessary, the pilot of the ARMD class Space Carrier can use the ship itself as a weapon. The attack isn't recommended as, even though the PPB may prevent the ship itself from being damaged, the sudden stop will send everything that isn't strapped down flying, and may cause considerable damage or even death among the crew.

    DAMAGE:


    SENSOR SYSTEMS

    Unless otherwise noted, refer to Ship Sensor Systems for details.
    Note: In space, Radio and Radar Waves are range x10.


    OTHER STANDARD EQUIPMENT

    Unless otherwise noted, refer to Ship Other Systems for details.


    COMBAT BONUSES FOR SPACECRAFT TRAINING

    The following is in ship-to-ship combat with enemy starships or Protodeviln. They do not apply in ship to mobile weapon combat.


    REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Macross Perfect Memory
  • Macross Chronicle ARMD Space Combat Carrier article
  • Variable Fighter Master File: VF-1, & VF-1 Wings of Space
  • This is Animation Special: Macross Plus
  • Based on the UNSDB's ARMD class Space Carrier stats
  • Macross Compendium ARMD article

  • © Aaron Sketchley
    TOP LEGAL MAIN INDEX