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By AARON SKETCHLEY (aaronsketch@HOTdelete_thisMAIL.com) Ver 1.3 2015.10.19

Official Setting information is in darkgreen. Extended Universe information is in steelblue.

New Gigantic Carrier

BACKGROUND

The new model space carrier that the Varohta Forces put into battle during the war's final phase. Even though each warship in the Varohta Forces is loaded with Variable Fighters, the Varohta Forces finally accepted the necessity of a dedicated carrier, and built this ship in haste.

It is a large warship that exceeds 1,000 m. This same warship is equipped with a great number of armaments, such as large-bore beam guns, close-range missiles, and reaction missile launchers. Though it is a carrier, it is endowed with the fire power of a heavy cruiser class. Furthermore, even though it operated equipped with about 200 Variable Fighters, the New Gigantic Carrier takes only about 20 minutes until it's deployed all 200 craft that are loaded within it; as it is equipped with 4 opening-and-shutting style scramble catapults per side that can discharge a maximum of 24 Variable Fighters at the same time.

The lower half of the stern is the engine section, and the upper part is the hangar section. In addition to the bridge, the main armaments, such as the Reaction Missile Launchers and Large-Bore Beam Guns, are concentrated on the warship's front. In the warship's center to stern are the Scramble Catapult Decks. Each catapult deck can launch 3 Variable Fighters at the same time. Because of these catapults, the New Gigantic Carrier demonstrates a carrier-borne aircraft deployment ability that the other warships on the Varohta Fleet do not have.

3 were operated by the Varohta Forces.


RPG STATS

Vehicle Type: Carrier
Class: Warship
Crew: 2,090 total (command tower: 70, main ship: 1,200, pilots: 320, troops: 500)
Manufacturer: Varohta Forces
Government: Varohta Forces
Customer: Varohta

Design Features: armour planks; sliding anti-ship missile, catapult decks.

Variants:
- New Gigantic Carrier: production version


MDC BY LOCATION:

Location MDC Location MDC
Main Body 1
Command Tower 2
Communications and Sensor Array 2 (2)
Main Engines/Power Plants 3 (2)
Secondary Engines 3 (4)
Small Guidance thrusters 3 (36)
Fins (9)
Main Battery Guns (2)
Sub-Battery Guns (4)
45,000
4,000
550 each
7,500 each
2,500 each
200 each
1,000 each
500 each
350 each
Converging Beam Guns (6)
Missile Launchers (3) (1 bottom, 2 top)
Small Anti-Aircraft Guns (48)
Outer Hull (per 12 m area)
Interior Hangar Walls (per 6 m area)
Interior Walls (per 3 m area)
Pin-point Barrier System 4
Total Barrier System 4
250 each
250 each
100 each
300
20
200 SDC
2,500 each
15,000

SPEEDS:

Sub-light: 0.20 speed of light
Auxiliary Drive: Mach 3; Mach 9 in space.
Space Fold Range: 50 light years if there are no fold faults.

Planet bound: can land if necessary but not designed to manoeuvre in an atmosphere. Can only land in a body of water.
Maximum Range: estimated 20 year life span, which can be extended with regular maintenance and overhauls.

Maximum rate of ascent: 400 m per minute using the anti-gravity propulsion system.
Maximum instantaneous acceleration during combat: 1.55 G+


STATISTICAL DATA:

Height: under investigation
Width: under investigation
Length: 1,356 m

Operational Mass: 2,500,000 t
Empty Mass: under investigation

Power Plant: under investigation


DEFENSIVE SYSTEMS

Note: Refer to the Ship Defensive Systems for stats unless otherwise noted herein:

1. HEAT AND RADIATION SHIELDS
2. SELF-DESTRUCT
3. ENERGY CONVERSION ARMOUR
4. SHIP-BORNE PIN-POINT BARRIER SYSTEM
:

5. TOTAL BARRIER SYSTEM:


OFFENSIVE SYSTEMS

1. MAIN BATTERY: SUPERSIZE-BORE BEAM GUN (2)

In the bow. Only the nozzle of the beam gun is exposed. The beam is aligned [with the target] by twisting in a deflection field.


2. SUB-BATTERY: LARGE-BORE BEAM GUN (4)

On both sides of the bow, behind the main battery. Only the nozzle of the beam gun is exposed. The beam is aligned [with the target] by twisting in a deflection field.


3. CONVERGING BEAM GUN (6)

In the lower side of the front of the bow. Only the nozzle of the beam gun is exposed. The beam is aligned [with the target] by twisting in a deflection field.


4. LARGE ANTI-WARSHIP MISSILE LAUNCHER (1)

The lower part of the bow is armed with a Large Anti-Warship Missile sliding type missile magazines launching mechanism. Each one is loaded with 9 Large Anti-Warship Missiles.


5. RAPID-FIRE HIGH-SPEED MISSILE LAUNCHER (2)

On the top of the hull behind the bridge. Only the nozzle of the missile launcherers are exposed. Each launcher is a cluster of 12 missile launchers.


6. SMALL ANTI-AIRCRAFT GUNS (48)

Mounted all over the hull, approximately 8 per side. These Close in Weapons Systems (CIWS) can either be computer or manually controlled, and do not suffer the negative modifiers to hitting attacking mobile weapons, that larger starship based weapons do. They are intended primarily for anti-aircraft and anti-missile defense, but can do moderate damage against smaller enemy spacecraft if they get too close. At most 4 guns can be directed against a single target at any time.


7. SHIP-BORNE CRAFT

The carrier can be equipped with Variable Fighters to increase its versatility. The Variable Fighters are housed in the hangar on the upper half of the rear of the hull. Both sides of the top of the rear of the carrier has 4 opening and shutting style scramble catapults that can discharge a maximum of 24 Variable Fighters at the same time. They are primarily used for defence, but can also be deployed on tactical missions.


SENSOR SYSTEMS

Note: Refer to the Ship Sensor Systems for stats unless otherwise noted herein:

1. LONG-RANGE DETECTION SYSTEM: Range: 2 AU
2. LONG-RANGE LASER/SATELLITE RELAY COMMUNICATIONS
3. SEARCH AND TARGETING RADAR
: Range: 6,500 km
4. SUPER DIMENSIONAL SPACE COMMUNICATIONS: Range: 500 light years


OTHER STANDARD EQUIPMENT

Note: Refer to the Ship Other Systems for stats unless otherwise noted herein:

1. AIRLOCKS: 70 are scattered over the hull
2. ARMOURY
3. CARGO HATCHES
: 14 spread over the hull
4. GRAVITY CONTROL
5. LIFE SUPPORT SYSTEMS
6. SPACE FOLD SYSTEM
7. SUBLIGHT ENGINES


COMBAT BONUSES FOR SPACECRAFT TRAINING

Note: only the hangars and cargo bays are macron (battroid) scale. The rest of the ship is micron scale.


REFERENCES
  • Palladium Books Game Engine and MDC Rules
  • Macross Chronicle Varohta Fleet article
  • Macross 7 Animation Materials
  • The UNSDB's Varauta New Giant Carrier stats

  • © Aaron Sketchley
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