. Extended Universe information is in
.
OPTIONAL: Booster Units with enough fuel for trip to orbit.
STATISTICAL DATA:
HEIGHT: |
WIDTH: |
LENGTH: |
Battroid: 12.68 m
GERWALK: 8.7 m
Fighter: 3.84 m [2.85 m]
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Battroid: 7.3 m
GERWALK & Fighter: 14.78 m (estimated)
(wings at maximum extension)
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Battroid: 4 m
GERWALK: 11.3 m
Fighter: 14.23 m
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EMPTY MASS: under investigation; 13,750 kg (with dorsal and leg Booster Packs)
PHYSICAL STRENGTH: equal to a PS of 50.
CARGO: small compartment behind pilot's seat for personal belongings.
POWER PLANT: two custom tuned Shinnakasu Heavy Industry/P&W/Royce FF-2001 thermonuclear reaction turbine engines, each rated at approximately 10,000 kg class and 650 MW in generation power. Single-axis thrust vectoring and rectangular underfuselage air intakes with retractable shutter in battroid mode or space use.
Engines generate 17,680 PS during ground combat, or 956 PS/t with standard take-off mass.
Three liquid rocket boosters, each rated at 8,520 kg, in GERWALK and Battroid.
Option of an Atmospheric-escape Booster System with four 22,500 kg conventional rocket engines, or Shinnakasu Heavy Industry FAST Pack space booster system with two P&H+EF-2001 120,000 kg conventional rocket engines (for 150 seconds at maximum thrust.)
DEFENSIVE SYSTEMS
1. ACTIVE STEALTH: the VT-1C is equipped with the initial active stealth mechanism. Refer to Active Stealth Systems - 1st Generation for details.
2. ENERGY CONVERSION ARMOUR: the VT-1C incorporates Overtechnology using AWAG/RA 105 SWAG energy converting armour system, the VT-1 can employ surplus power to triple the Fighter's armour strength in battroid mode. Optional rule: consider the VF's main body as the strengthened armour, and divide it by 3 for the fighter mode's armour strenth.
3. IDECM (Integrated Defensive Electronic CounterMeasures): refer to IDECM for details.
- RETRACTABLE EC (Electronic Countermeasures) ANTENNA: refer to AN/ALQ-131(V) for details.
- COUNTERMEASURE DISPENSERS: a combined chaff, flare and smoke discharger useable in all modes. Refer to Chaff/Flare/Smoke Discharger System for details.
4. HEAT AND RADIATION SHIELDS: refer to Heat And Radiation Shields for details.
5. EJECTOR SEAT/S w/ ANTI-G MECHANISM & HOMING SIGNAL: refer to Ejector Seat, Transponder and Survival Kit for details.
- SEAT ANGLE AND VITAL POINT STIMULATION: refer to Anti-G Mechanism: Seat Angle and Vital Point Stimulation for details.
- CANOPY WITH RETRACTABLE SHIELD: for battroid mode use.
6. SELF-DESTRUCT: to prevent capture of a vehicle by the enemy, the pilot can activate the self-destruct system, which will cause the fighter to explode and obliterate all internal systems.
- TIME DELAY: up to 60 minutes (time is set by the pilot)
- DAMAGE: 1D6x10 M.D.
- RANGE: 6 m
ARMAMENTS
NOTE: The VT-1C normally carries no armament.
1. HEAD-MOUNTED LARGE-ROUND SENSOR CAMERA
The head, which is equipped with a large, round sensor camera. Moreover, the sensor parts are laid out in a way in which they appear to be inserted into the head. The standard hybrid sensor/TV camera system mounted in the head turret in battroid mode has been replaced with an enhanced system. Unless otherwise noted, refer to Avionics for details.
- Infrared Camera: 18,000 m
- Large Aperture HD-TV Camera: has standard visuals with x1,000 zoom functions (can zoom in to see 1 m square at 10,000 m)
- Enhanced Night Vision Camera
- Enhanced TACS
2a. HARPOON GUN STYLE GUN POD:
The improved craft operated by the planet Zola have a harpoon style gun pod installed. The gun pod is shaped like a spear gun, with most of the barrel consisting of the harpoon's launching mechanism. There is a wire attached to the approximately 5 m long sharply pointed harpoon, to catch the Galactic Whales. The muzzle of the gun pod is located at the front of the grip. After launching the harpoon, it is necessary to replace the harpoon with a new one. In fighter mode, the harpoon style gun pod is installed in the lower part (of the VT-1C). It's possible to use it in fighter form.
Harpoon
- RANGE: 1,000 m
- DAMAGE: 1D10x10 M.D., and the harpoon is stuck in it's target, allowing the firer to reel in the prey. The harpoon has a 70% chance of piercing right through a VF-1 sized vehicle.
- RATE OF FIRE: single shot only.
- PAYLOAD: 1 harpoon per clip. An additional harpoon can be inserted, but exchanging harpoons requires 2 melee actions. The VT-1C can carry spare harpoons in Spare Harpoon Storage Pods.
Gun Pod
- RANGE: 900 m
- DAMAGE: 1D8 per round. 1D8X10 MD per 10 round burst. Refer to the Gun Pods and Beam Machine Gun Burst and Spray Rules for alternatives.
- RATE OF FIRE: Equal to the pilot's combined number of attacks. The gun pod isn't limited to bursts of 5, 10, 25 or 150 rounds.
- PAYLOAD: 150 rounds. Additional ammo clips can be inserted, but exchanging clips requires 2 melee actions. The VT-1C doesn't normally carry extra clips.
2b. GU-11 55mm TRI-BARREL GUN POD:
The GU-11 gun pod is the standard issue armament for the VF-1 Valkyrie. With a rate of fire of 1,200 rounds per minute, the gun pod can expend its entire magazine within seconds.
- RANGE: 1,100 m
- DAMAGE: 1D12 per round. 1D6X10 MD per 5 round burst. Refer to the Gun Pods and Beam Machine Gun Burst and Spray Rules for alternatives.
- RATE OF FIRE: Equal to the pilot's combined number of attacks. The GU-11 isn't limited to bursts of 5, 10, 25 or 200 rounds.
- PAYLOAD: 200 rounds. The GU-11 gun pod CANNOT be reloaded in the field.
3. Wing Hard Points (4)
There are 2 pivoting hardpoints on the underside of each main wing, for a total of 4. The VT-1C can mount a combination of missiles or missiles and missile-launchers. Some VT-1C still retain the original VF-1's FCS. And operators in later eras have the option of installing the equivalent FCS for the era in which the VT-1C is operated. Refer to Missiles FCS 10's for further details, and Missiles & FCS Basics for alternatives. In general, VT-1C have had their FCS removed. They can mount any munition but suffer a -3 strike penalty and are unable to use the munitions (advanced) abilities.
Note: the wings can be deployed in battroid mode, allowing hardpoint ordinance to be used.
ALL eras:
- Spare Harpoon Storage Pods: 1 harpoon per pod. 1 pod per hardpoint.
- External Fuel Tank: the tanks are used to extend the cruising range, and are dropped when the vehicle enters combat.
VF-1 standard munitions:
- AMM-1 Arrow Hybrid Guided Multipurpose Missle: 3 per harpoint.
- UUM-7 Micro-missile Launcher Pod: 1 per hardpoint.
- Mk.82 Snakeye Bomb: 3 per hardpoint.
- GBU-10C Paveway II Bomb: 1 per hardpoint.
- RMS-1 Reaction Cruise Missile: 1 on each outer hardpoints and 2 on each inner hardpoint. In general, 4 are mounted on the inner hardpoints with 2 UUM-7 pods on the outer hardpoints.
4. HAND TO HAND COMBAT
If necessary, the pilot of the VT-1C can engage in melee combat rather than use a weapon. The VT-1C is extremely agile, and can execute most typical hand to hand combat moves; such as punches, jump kicks, leap attacks, rolling with impacts, etc..
DAMAGE:
Restrained Punch: 1D4 M.D.
Full Strength Punch: 4D6 M.D.
"Booster" Punch: 1D4x10 M.D. (counts as two attacks)
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Tear or Pry with Hands: 1D6 M.D. + additional ripping and frame damage.
Kick: 4D6 M.D.
Leap Kick: 2D6x10 M.D. (counts as two attacks)
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Body Flip/Throw: 2D6 M.D.
Body Block/Tackle: 2D6 M.D.
Stomp: 1D6x10 M.D. (only effective against small objects. Some may be instantly destroyed.)
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OPTIONAL EQUIPMENT (SUPER PARTS)
The VT-1C is able to operate in space due to it's new-style of dorsal and leg booster units that have replaced the existing VT-1's. The dorsal booster pods can operate in both space and atmosphere.
These FAST packs do NOT suffer penalties when used in an atmosphere.
1. DORSAL BOOSTER UNITS:
Even though they have a multipurpose design due to the exchangeable front of the pod, usually a small sensor pod that maintains the field of vision from the cockpit and an energy capacitor unit are installed.
2. LEG BOOSTER UNITS:
Are basically NR-FB-T1 leg FAST packs, without a CTB-4 Conformal Propellant Tank. The booster units provide the extra fuel and coolant needed by the Dorsal Boosters to operate for extended periods of time in space.
3. OTHER FAST PACKS
Other packs are possible, if things such as rails have not been welded onto the corresponding part of the Valkyrie. In general, the VT-1C is ideally suited for the VE-1 and VT-1 FAST packs. See the VF-1 Valkyrie stats for more combat FAST pack options.
AVIONICS
VT-1C were disposed-of to civilians with ability-limited editions of such things as the avionics. In general, this was the removal of systems directly related to offensive combat, such as the FCS, laser targeting and targeting radars. However, it's not difficult to restore a VT-1C to a VF-1's combat performance level.
Unless otherwise noted, refer to Avionics for details.
- AOA DETECTOR
- EXTERNAL AUDIO PICKUP
- RADIO/VIDEO COMMUNICATION: Range: 960 km.
- IFF/UHF DATALINK ANTENNA
- RETRACTABLE EC (Electronic Countermeasures) ANTENNA
- TACAN (Tactical Air Navigation Antenna)/UHF ANTENNA
- UHF ANTENNA
- VHF ANTENNA
Head turret:
In addition to the following, it contains the laser gun aiming system and guide laser oscillator mechanism.
- AUXILLARY RADAR (VF-1S only): RANGE: 32+ km, 15 m to 8,100 m.
- LASER TARGETING SYSTEM: RANGE: 12,192 m (vertical).
- OPTICS - HYBRID SENSOR/TV CAMERA SYSTEM
- OPTICS - REAR PERISCOPE
Forearms:
- HYBRID SENSORS
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Nosecone:
- AWG-20 RADAR: See AWG-20 for details.
- RANGE: active: 370 km search range, 280 km lock-on fighter sized vehicles.
- HEIGHT: 24,385 m to small moving targets near or on the ground not obscured by foliage.
- TWS: 24 targets, engage up to 6 at the same time; ACM: 18 targets.
Note: VF-1 produced or modified in the 20's may be equipped with an APG-997.
- BALANCE CONTROLLER
- FCS (Fire Control System): the VF-1's FCS is an all regimes type weapon control system. It has only limited air-to-ground capabilities.
- INERTIAL NAVIGATION SYSTEM (AUTOPILOT)
Sensor Blisters:
Originally reverse thrusters on the early period VF-1.
- LASER MARKER & LASER SPOT TRACKER
- OPTICS - FIXED INFRARED SENSOR and MULTI-BAND OPTICAL SENSOR
- OPTICS - TACS (Tactical Airborne Camera System)
Wings:
- WINGTIP DETECTION SYSTEM: detects the proximity of objects; whether they be other VFs in formation flying, or the walls of a hanger. Range: 25 m.
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OTHER SYSTEMS
Unless otherwise noted, refer to Other Systems for details.
- AIRBRAKE
- ARRESTING HOOK: a pair of hooks.
- LANDING GEAR
- LOUDSPEAKER:
- "MAGIC HAND" MANIPULATORS (3)
- SEARCHLIGHTS
- TACTICAL LIFE SUPPORT SYSTEM
- 3-MODE VARIABLE TRANSFORMATION SYSTEM: uses actuators and hinges. Cannot transform from fighter when travelling at Mach 1.7 or greater in an atmosphere.
- WING GLOVE STIFFENERS: on dorsal fuselage.
- VG WING
COMBAT BONUSES FOR VF-1 VALKYRIE TRAINING
If the VF-1 Valkyrie has FAST packs, they provide the following bonuses:
- In space: +1 bonus to dodge in all modes. (Not applicable to the new-style of dorsal and leg booster units).
BASIC COMBAT TRAINING for non-pilot military personnel
+1 attack per melee (plus those of the pilot). +1 additional attack at levels 3, 9, and 15.
+0 initiative
+1 to strike.
+1 to parry
+1 to dodge in battroid mode, +2 in GERWALK, +4 in fighter mode.
+1 to roll with a punch or fall with an impact, reducing damage by half.
Tilt Dodge Modifier (applied to the regular dodge bonus for the mode the VF is in): -5.
Critical strike same as pilot's hand-to-hand.
Body block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent down, causing him to lose initiative and one attack that melee round.
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ADVANCED COMBAT TRAINING for military pilots and mecha specialists.
+3 attacks per melee (plus those of the pilot). +1 additional attack at levels 3, 6, 11, and 15.
+1 initiative
+2 to strike
+3 to parry
+2 to dodge in battroid mode, +3 in GERWALK, +5 in fighter mode.
+3 to roll with a punch or fall with an impact, reducing damage by half.
Tilt Dodge Modifier (applied to the regular dodge bonus for the mode the VF is in): -5.
Critical strike same as pilot's hand-to-hand.
Body block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent down, causing him to loose initiative and one attack that melee round.
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REFERENCES
Palladium Books Game Engine and MDC Rules
Based off of the Robotech Research VT-1 Super Ostrich Valkyrie stats
Macross Perfect Memory
Macross Plus Game Edition
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Great Mechanics.DX 9
Variable Fighter Master File: VF-1 Valkyrie
Variable Fighter Master File: VF-1 Valkyrie Space Wings
Macross Compendium
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© Aaron Sketchley